TheReagan Posted December 6, 2015 Share Posted December 6, 2015 Pretty new to modding, so i was wondering, there's a limit to the mods i can apply to FO4 before it start to be unstable ? or it just depends on the mods ? aka if the mods are working fine with each others, i can install even 100 mods ? cuz right now i'm sitting over 20 mods and the game work fine. Link to comment Share on other sites More sharing options...
Stormline09 Posted December 6, 2015 Share Posted December 6, 2015 It depends on 3 things. The integrity of the coding in the mods, the conflicts between the mods, and the strength of your Rig. I've got over 100 mods on my fo4 atm, and have done playthroughs of Skyrim with a little over 200. Link to comment Share on other sites More sharing options...
Rabbit1251 Posted December 6, 2015 Share Posted December 6, 2015 (edited) All computers are hard coded at 255 files. These would be the esp's that Bethesda uses and would not include texture replacers or merged files. Other than that it would depend on what the mods are (heavily scripted mods create the most issues), size of the mod and the overall horsepower of your machine. The more mods that you use can also cause conflicts with other mods that try to edit the same thing in the worldspace. Being prudent and moderate can help in avoiding most of these pitfalls so you do not want to go too hog wild in adding things. Rabbit Edited December 6, 2015 by Rabbit 51 Link to comment Share on other sites More sharing options...
TheReagan Posted December 6, 2015 Author Share Posted December 6, 2015 Thanks a lot for the explanation, gonna keep being careful on what i add but without ovethinking too much now :) Link to comment Share on other sites More sharing options...
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