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animated backpack


AbbaddoN33

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hi! im wondering if its possible to make an animated backpack from an animated object... im trying, geck load it, but ingame ctd. :(
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i try to make an animated baby backpack using the baby pitt model ;)
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There is one here that you could take a look at.

http://www.nexusmods.com/fallout3/mods/21132/?

 

Did you mean "animated" because you want to use the baby from the animobject, or do you actually want to have the baby move while worn? :ermm:

 

EDIT: I see you posted in that mod page, so you must know it exists already. So, what exactly are you trying to do, then?

Edited by Jokerine
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yes, i want to have the baby move while is worn... is it possible?
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im making a mod that add "interactive" babies to wasteland. they have needs, sounds, etc. i've actually been using ladyspades mod for testing my mod, but i want, if its possible, make a baby backpack animated. if isnt possible, then ill ask to ladyspades for permission to use their mod.

edit: ladyspades baby backpack dont have animations, its static. its ok, but i always want to complicate things... (sigh) :(

Edited by AbbaddoN33
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Ah, I see. It might be possible, but it'll required some advanced Nifskopery.

Advanced Nifskopery.......sounds scarey!

 

OP, You should be able to get it to work, I've made animated anim objects before that work in game. Something is wrong with your nif (could be many things) and yes the GECK can handle some things without CTD that the game won't, especially when it comes to bones and animation.

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well, thanks! i think that i'll use ladyspades baby backpack, then i'll ask for permission... :-(
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thanks mindboggles! eeheem....do you can help me? or at least you can check my .nif? ;) maybe you can give me some advice...
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