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Trying to make a patch for FWE using GECK but the GECK won't allow multiple masters


yokin128

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I'm wanting to make it to where morphine and other depressants increase the need for sleep while methamphetamine and other stimulants decrease your sleep deprivation as well as hunger but increase the rate at which you dehydrate.
However, whenever I try to load in FWE I get "Multiple master files selected.Load operation aborted". How do I get around this? Unless the makers of FWE didn't use the GECK, there must be a way to get multiple masters to load.

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Had you Googled this you would have immediately found your answer. :laugh:

 

However:

 

You need to change a setting in the GECK's .ini in order to load multiple masters.

GECK's .ini should be in the same place as your Fallout 3.ini.

Go to your:

Documents\My Games\Fallout3

Open this up in notepad:

GECKCustom.ini

& change this line:

bAllowMultipleMasterLoads=0

To this:

bAllowMultipleMasterLoads=1

Don't do it while GECK is running though or it will change the setting back when you close GECK.

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