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Updated Launcher will disable MODS on launch, find a fix here.


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Hello folks,

I just noticed the new launcher disables mods on start and cannot be fixed using the earlier .ini edit. There is a way how ever to activate your mods using NMM.

from my Steam thread:


1) Open Nexus Mod Manager (you will need this!)
2) launch your game, wait in the launcher before starting the game.
3) Renable the mods using Nexus Mod Manager (you will notice launching disables them)
4) Hit play.
5) Play your game, you paid for your way!

Bring it Bethesda, BRING IT!

Good luck.

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Just keep a copy of the old fallout4launcher.exe outside of steam before you update, and replace the new launcher with the old.


My guess is that should work :/

let me know if it does


Can confirm that this does in fact work


And for references sake, list of files changed by the update:





Data/Fallout4 - Animations.ba2

Data/Fallout4 - Misc.ba2

Data/Fallout4 - Shaders.ba2

Data/Fallout4 - Interface.ba2

Edited by iamed
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