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Plug-ins deactivate when launching game from Nexus


chipetto

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When I attempt to start the game from Nexus, all my mods deactivate themselves prior to the game starting (approx 3 seconds after the PLAY screen appears).

The only workaround I have found so far is to wait until the Fallout load screen appears, and then activate the mods before clicking play. Has anyone else had this problem and do you have a solution? while I only have four mods at this time, I know this will be a royal pain in the arse when I trying to start with a bunch of mods.

 

OKAY...

 

I see now this IS the current solution to playing with Mods. Well, I surprise myself sometimes for figuring things out myself!

Edited by chipetto
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