sophiextime Posted December 10, 2015 Share Posted December 10, 2015 ok today i seemed to find NMM updating to a newer version that fixed the plugins being deactivated. it listed one of its fixes as such. Yet now every-time i start the game it STILL deactivates all my plugins. if i activate them all and they all show ticked myself, then load a save and even minimise the game to windows to check NMM, they are all still ticked and active. Yet my game wont load any MODS at all. all my mod clothing, texture and weather mods are all non existent. i even had all my armour and weapons in containers i built in a mod and they have all gone too, all due to this stupid friggin plugin issue. So this new update by NMM DOESNT fix the plugin deactivating issue??!! Or did Bethesda AGAIN jump in and screw it up for us...again?! right after this update?! Link to comment Share on other sites More sharing options...
Fonger Posted December 10, 2015 Share Posted December 10, 2015 it fixes the issue if you activate the mods in NMM and start FO4 from NMM Link to comment Share on other sites More sharing options...
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