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Changing texture path


tonicmole

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I am trying to change the name of the textures that a nif calls for. So I did like I did in Skyrim, and opened the nif in nifskope and edited the texture paths. Instantly is showed my new renamed textures. However in game it loaded the old files.....so I go back and remember the material files, and edited the proper file with my new texture path. Launched game, still loading wrong textures. Anyone know what's new about Fallout 4 that the old trick doesn't work?

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The name of the bsshader, the string text name, will point to a material, change that string value or name to literally nothing and give it a shot with your new texture names and it should work, I stress should, I've had luck with it but I've been playing with weapons, teddy bears and disco balls only to test things so not 100% sure on that, but I know 100% the bsshader being named with a /material/whatever name will use a material in the engine instead of the exact textures used

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