azrielmoha Posted December 13, 2015 Share Posted December 13, 2015 As stated in the title, my request its a mod containing number of animal NPC, using already created models or a new models that both lore-friendly, and realistic. Basically, its Marts Mutant Mod: Animal Version.additional behavior AI for the animals would be appropriate to, I just want to make the Wasteland more appealing and exciting, with seemingly functional ecosystem. Because after 200 years, there's no way The Wasteland still looking like the war just started 5 years ago.I recommend using this mod with other environment mod such as FO3 Flora Overhaul. For the mod, here my request for the animals 1. One Headed Brahmin/RadcowMutated normal cow that often found in the same herd as Brahmin, it have several features that distinguish them from normal cow, such as larger horn for defending themselves, bulkier body, etc.2. RadcricketSmall scavenger that descendant from crickets, often found around carcasses and sewer system.Giant RatRats that evolved to fill the carnivorous role that left by wolves, hunt in a large pack, similar to vicious dogs.RadcrocMutated Alligators that hunt around river banks and can chase their prey using their long leg, similar in appearance as KaprosuchusDragon HawkGiant dragonflies that hunt other insects.MustangWild horses that mostly unaffected by the radiation, mostly. Usually found grazing alongside brahmins and other grazersGoatdeerGoats that mutated and evolved to fill the herbivorous role left by Pre-war deer, similar in appearances as AlpacasRattlespitterLarge sized Rattlesnake that evolved to spit their venom similar to spitting cobra.RattleratAnother giant rat that can rattle their fur to alert predators. This is just an examples of animals in the Wasteland that could evolve and mutate in the last 200 years, you can add more animals for the mod.Thank you for whoever will doing this mod. Link to comment Share on other sites More sharing options...
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