Lehira Posted December 13, 2015 Share Posted December 13, 2015 (edited) Hello there!First of all: sorry for my bad english, I'm italian XD So, I'm hope it is the right section of this forum! http://static.cdprojektred.com/forums/images/smilies/ipb/grin.gif This is my first experience with modding (I'm familiar with 3D software) and I want to try to do a little mod for the CD Projekt's contest. I will not win it, definitely, but I want to try. My boyfriend really wants the sword and I want to improve my skills, so this is a good chance. http://static.cdprojektred.com/forums/images/smilies/ipb/).gif Well, I followed Gopher's guide on YT and the CD Projekt's walkthrough both, I have uncooked the files but when I open the fbx file on blender... This is the result. (With Gopher's video) Two horses is better than one, ok, but not this time :'D What is the problem? How can I resolve it? Actually I see this error on the cmd, following the CD Projekt's tutorial. C:\windows\system32>cd C:\Users\Ezio\Desktop\Tw3Modkit\bin\x64 C:\Users\Ezio\Desktop\Tw3Modkit\bin\x64>call wcc_lite export -depot="C:\Users\Ezio\Desktop\TW3UC\Uncooked" -file=characters\models\animals\horse\draft\model\b_01_hd_brown_rideable.w2mesh -out "C:\Users\Ezio\Desktop\TW3UC\Mods\Roach\Raw\b_01_hd_brown_rideable.fbx"[2015.12.13 23:24:36][Error][Engine] wintab32.dll - GetProcAddress failed for '[2015.12.13 23:24:36][info][WCC] Starting commandlet 'export'[2015.12.13 23:24:36][info][WCC] ---------------------------------------------------------------[2015.12.13 23:24:36][info][WCC] Attaching depot at 'C:\Users\Ezio\Desktop\TW3UC\Uncooked\'[2015.12.13 23:24:36][Error][WCC] Missing output file path[2015.12.13 23:24:36][info][WCC] ---------------------------------------------------------------[2015.12.13 23:24:36][Error][WCC] Wcc operation failed C:\Users\Ezio\Desktop\Tw3Modkit\bin\x64> Thank you to all and happy holidays http://static.cdprojektred.com/forums/images/smilies/ipb/).gif Edited December 13, 2015 by Lehira Link to comment Share on other sites More sharing options...
ThraxxMedia Posted December 16, 2015 Share Posted December 16, 2015 (edited) There seems to be an error in your export syntax. call wcc_lite export -depot="C:\Users\Ezio\Desktop\TW3UC\Uncooked" -file=characters\models\animals\horse\draft\model\b_01_hd_brown_rideable.w2mesh -out "C:\Users\Ezio\Desktop\TW3UC\Mods\Roach\Raw\b_01_hd_brown_rideable.fbx" You have to place equals between the "-out" parameter and the following path, like you do with depot, file, etc. Like this: call wcc_lite export -depot="C:\Users\Ezio\Desktop\TW3UC\Uncooked" -file=characters\models\animals\horse\draft\model\b_01_hd_brown_rideable.w2mesh -out="C:\Users\Ezio\Desktop\TW3UC\Mods\Roach\Raw\b_01_hd_brown_rideable.fbx" Hope this helps. Best of luck with your contest approach. :smile: Edited December 16, 2015 by ThraxxMedia Link to comment Share on other sites More sharing options...
Lehira Posted December 19, 2015 Author Share Posted December 19, 2015 There seems to be an error in your export syntax. call wcc_lite export -depot="C:\Users\Ezio\Desktop\TW3UC\Uncooked" -file=characters\models\animals\horse\draft\model\b_01_hd_brown_rideable.w2mesh -out "C:\Users\Ezio\Desktop\TW3UC\Mods\Roach\Raw\b_01_hd_brown_rideable.fbx" You have to place equals between the "-out" parameter and the following path, like you do with depot, file, etc. Like this: call wcc_lite export -depot="C:\Users\Ezio\Desktop\TW3UC\Uncooked" -file=characters\models\animals\horse\draft\model\b_01_hd_brown_rideable.w2mesh -out="C:\Users\Ezio\Desktop\TW3UC\Mods\Roach\Raw\b_01_hd_brown_rideable.fbx" Hope this helps. Best of luck with your contest approach. :smile:Oh! Thank you so much! Link to comment Share on other sites More sharing options...
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