BGE Posted May 13, 2007 Posted May 13, 2007 ...rather than the prison? There's plenty of alternate game start mods out, but I think it'd be neat if there were one that started the player off in an either user created or randomly selected dungeon/crypt/fort/ruin, giving it somewhat more of a Daggerfall/Arena feel. I'd like this mainly because while I don't mind starting the game off in the default prison, I don't like being automatically connected with the main quest right off the bat. Just an idea.
Maegfaer Posted May 16, 2007 Posted May 16, 2007 BGE said: ...rather than the prison? There's plenty of alternate game start mods out, but I think it'd be neat if there were one that started the player off in an either user created or randomly selected dungeon/crypt/fort/ruin, giving it somewhat more of a Daggerfall/Arena feel. I'd like this mainly because while I don't mind starting the game off in the default prison, I don't like being automatically connected with the main quest right off the bat. Just an idea. I use the mod Modular Oblivion Expanded, and it has a starting location in Anvil. To get the main quest, simple get arrested by one of the officers in the Imperial city. If you get arrested by a regular guard you will be put in a regular prison. If one of the officers arrest you, you will be placed in the main quest cellar. I think it's pretty cool.
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