Jump to content

[NifSkope] Connect Point, Rotation Origin Variable


Kingcato

Recommended Posts

Greeings,

 

im looking for a "clean" way that allows me to change the rotation origin for workshop objects.

From what i understand , the workshop building system is using the 'Bounding Sphere' from the 'BSTriShape' as Origin.

Now with a 'BSConnectPoint' 'P-Ws-Origin' you can change the postion of the Origin. But that changes only the "Snap Point" of the Object, not the rotation center.

 

Sure I can simply change the position of the 'Bounding Sphere' but .. come on thats dirty.

 

Is there something like a 'P-Ws-RotationOrigin' ? Or maybe im missing something in FO4Edit?

 

Just to be clear:

'BSTriShape - Bounding Sphere'

'BSConnectPoint - P-Ws-Origin' (I want to Rotate around there)

 

NifConnectPoint.jpg

Link to comment
Share on other sites

  • 1 month later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...