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I need a mod idea


Stormscape

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I need an idea.

New Quest?

A travelling merchant the vists Skaal Village, Thirsk, Raven Rock and Fort Frostmoth, changing places every three days?

Vivec goes on vacation :P (youfind Vivec taking a vaction in Thirsk, which leads to a quest)

Silt Striders expand to Solstheim, providing service to Fort Frostmoth?

Fort Frostmoth Boatman provides one-way service to Dagon Fel?

Any others?

:bleh:

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Hey, I didn't say it was practical! :lol:

But remember, Vivec can keep coming back.

And I think it's a bit obviously that I'm only gonna do one of them. Ok, for rapid transit service on Solstheim, what about expanding on that wonderful Dragon Riding service mod to include Thirsk, Skaal Village and Fort Frostmoth?

But I think the travelling merchant is best, cause I already made a merchant in Thirsk...

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Oh god. Vivec taking a vacation in Thirsk?! That is just so not him. Please don't include that, that'll put a lot people off immediately. He's a scholar, not a nord drunkard :P and he isn't even remotely outgoing. He just likes to stay in his palace and never go out, Almalexia said that herself.

 

[/rant]

 

I know these people aren't real, but I like to see some consistency in mods with the actual game itself :P it's up to you though. Just stating to you what I (and I think quite a few other people) will think...

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Hey, I said it was an idea.

So, we are down to

Travelling Merchant

Wagon Train servicing Thirsk

OR

another *gasp* housing mod, except this one is up in the vast cold northern expanses, along the coast.

So

Door number

1

2

OR

3

?

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Well, for one thing, Since I'm terrible with making great scripts (IE, the Raven Rock ones), it';D have to be built entirely when you arrive there. And I know what mountain you're talking about I think.... the one right below the words Isinfier Plains on the paper map right?
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Ok, Kethruch's sounds good. Could be gotten by accident from the random mubling of a drunk Nord in Thirsk or something. And since It's easy to make entrances to tombs in Solstheim, due to I can just copy paste another tomb and simply change the objects found inside.
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