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Water Bug Help


RoyBatterian

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Hi Roy!

 

Well I feel your frustration, been there also, and mad is just a simple word to describe what you feel.

 

GECK has a notorious ill willed manner to put in "random" height coordinates, often havoc a whole cell out of sync with the rest of world space. That is what you see right now!

 

What I usually do is to try smooth the world space in question in GECK, reshape it to what I want in GECK again and hope for the best.... It's lame I know, what I really would like to have is a tool that can penetrate an .esp .esm file and correct the anomalies that GECK "randomly" put in for world space coordinates.

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@Roy

 

I'm not sure this will help but you can change the water hight of individual cell and level it out that way.

  • Open the cell in the GECK,
  • Find the cell that looks low,
  • Right click on it and edit,
  • Change the water hight to match the correct one,
  • Rinse and repeat until all water is the proper hight,

I've had some success with this for my glass windows cells, the Rivet City home in particular but, I did have some issues with reflections and refraction that I never bothered to try to fix. (The issues were in the distance and well it seemed more trouble then it was worth in my case.)

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