rosestorm Posted December 29, 2015 Share Posted December 29, 2015 I want to create a mod that causes the intitute teleportation animation to fire upon fast travel even when you are not traveling from the institute, does anyone know if it is possible to make this kind of mod without the geck and have any idea about how I should go about it if it is? Link to comment Share on other sites More sharing options...
Deleted2948850User Posted December 29, 2015 Share Posted December 29, 2015 (edited) I've heard people discussing a similar mod before, think it might be possible. My best guess would be to start looking for what triggers this effect, might be as simple as a keyword or embedded in a quest form. If it's a quest form, it'll probably work if you add every other location to it with the same conditions as the institute. Though you might want to check that you don't use the conditions for the Molecular Level teleportation, the game might not know where to teleport you then and crash. Edit: Without the CK, might be possible to do this with xEdit =] Edited December 29, 2015 by Guest Link to comment Share on other sites More sharing options...
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