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[Guide] Using BodySlide with MO2 alpha


KotovChaos

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If you're like me you love Mod Organizer and it was all you used for Skyrim. It was said it wasn't as good with Fallout Games at first but over time I began to use it for Fallout 3, NV, and TTW as well and it worked like a charm. I am currently using MO2 alpha which seems to be designed with FO4 in mind, however there are still some hiccups. The game launcher read virtual files fine but other programs (Specifically BodySlide in this case) don't read virtual files. This means that when you start them up the don't detect your meshes and textures and will not properly affect them when BodySlide is run.

 

SOLUTION:

This may seem obvious to some but for those who never thought of it let me explain my steps. You will need NMM to make this process easier since it does require installing files. Install the body (CBBE) through NMM. Choose to install the BodySlide xmls and the like. Also make sure you install bodyslide through NMM. Go in and create the body you like in BodySlide. Now go to the games data folder. Turn the 'Meshes' folder into a zip and name it something along the lines of "My BodySlide Body". (This really only works if the bodyslide data is the only thing in your meshes folder. If you use MO2 before this it should be). Then simply add My BodySlide Body.zip manually to MO2 and check it. Then if you like you can uninstall CBBE in NMM and reinstall it without the xml option in MO2 (for the esp and textures). Leave BodySlide installed in NMM so you keep your saved preset. Just make sure your mod overwrites CBBE in MO2's order. This same process works for outfit conversion. Simply install the outfit conversion in NMM, run BodySlide with your preset, turn the newly made meshes folder into a zip with a good name, add it in MO2, uninstall the conversions from NMM to avoid conflict.

 

A bit lengthy I know, but it's worked for me so far. Plus then if you ever need to turn things on and off for any reason it's super easy. If you found this hard to read (which wold not surprise me lol) or I left something out, let me know and I'll try my best to edit it.

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Dude, you rock. (If you are female, then dudette, and my apologies either way.) Anyway, would you mind doing a further guide for MO2, please? It seems like when I use MO2, it doesn't seem to work with the mods I have downloaded. However, on a personal note, I'm debating whether to rebuild Fallout 4's Data folder, and then just use MO2 to manage my mods, and stop importing from NMM.

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  • 2 weeks later...

Dude, you rock. (If you are female, then dudette, and my apologies either way.) Anyway, would you mind doing a further guide for MO2, please? It seems like when I use MO2, it doesn't seem to work with the mods I have downloaded. However, on a personal note, I'm debating whether to rebuild Fallout 4's Data folder, and then just use MO2 to manage my mods, and stop importing from NMM

LOL sorry I haven't looked at this post in a while, and I am a guy. As far as MO2 goes it's too broken right now to get a good write up on. I downloaded Alpha 3 and had to go right back to 2 because MO would crash if I installed mods. As far as importing from NMM I never did it. I started over from scratch with MO2a2. I only use NMM to install BodySlide data and mods that didn't work on MO like New Dialogue and some menu replacers. But I'll try to help where I can.

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