TheOriginalEvilD Posted December 30, 2015 Share Posted December 30, 2015 Is there a magical way to do this? I even built a house on concrete block stilts 7 stories high with no steps leading up to it (have to fast travel to get in) and I'll be damned if a bunch of them weren't up there screwing around on my work benches. I'm trying to avoid having them grab my loot out of containers when enemies spawn. I already take the cores out of my power armor so that isn't a problem. Link to comment Share on other sites More sharing options...
Deleted3507349User Posted December 30, 2015 Share Posted December 30, 2015 Kill them. Kill them all. Dead people don't mess with your stuff. Seriously though, I don't think there's a way currently. Settlers can spawn pretty much anywhere they like within the settlement. I've heard that not fast traveling directly to or from your settlement can help prevent it, but I can't personally verify that. I've also heard that not keeping your must-have goodies in the standard workshop containers helps to keep it safe also...no idea if it's actually true or not, though. Link to comment Share on other sites More sharing options...
TheOriginalEvilD Posted December 30, 2015 Author Share Posted December 30, 2015 For now I've resorted in using the bunker in Sanctuary, hoping that maybe at least they won't go down in there. I really wish we could construct inside that bunker...maybe a mod will cover that someday. While we're on the subject of random questions, does anyone know why, when you have a weapon that does explosive projectiles, why is there a green glow around the explosions when you shoot walls? If you shoot a building in the distance, there's a bright green glow around the fire. Link to comment Share on other sites More sharing options...
Moraelin Posted December 30, 2015 Share Posted December 30, 2015 They don't go into the bunker. Nor into the basement of the castle, if you need more space for your power armour collection or such. As for green, I haven't seen that. Do you have some shader mod that enhances local contrast or such? Link to comment Share on other sites More sharing options...
TheOriginalEvilD Posted December 30, 2015 Author Share Posted December 30, 2015 They don't go into the bunker. Nor into the basement of the castle, if you need more space for your power armour collection or such. As for green, I haven't seen that. Do you have some shader mod that enhances local contrast or such? Nope no graphics/shader mods. I'll see if I can get a screen shot. Link to comment Share on other sites More sharing options...
Moraelin Posted December 30, 2015 Share Posted December 30, 2015 Could also be too much overdrive on the TFT monitor, I guess. Link to comment Share on other sites More sharing options...
Spacemunkey79 Posted December 30, 2015 Share Posted December 30, 2015 Use the console to lock and unlock the door, works for me. Link to comment Share on other sites More sharing options...
Moraelin Posted December 30, 2015 Share Posted December 30, 2015 To some extent. Settlers and raiders can also spawn inside, or teleport if they get several pathing failures in a row. That's not just for companions. Link to comment Share on other sites More sharing options...
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