Nixsy Posted January 2, 2016 Author Share Posted January 2, 2016 Hm, they reactivated the import function? I did not know this. Anyway, way I've done it before is to simply open up both files and copy the entire TriShape branch over. Though you might have tochange the name string of the branch you're copying to name string of the model you're copying it to (this is to avoid some copyingerrors you'll get when the named string of the copied TriShape isn't present in the model you're copying it to). It's a bit of a hassle, butit should work if done right.I used the import function in outfit studio then export as nif from outfit studio and open in nifscope. [edit]like this =) [edit 2] Getting closer I think [Edit 3] cracked it, Forgot to change the BGSM =)http://i.imgur.com/xAJdGjr.jpg Link to comment Share on other sites More sharing options...
Deleted2948850User Posted January 2, 2016 Share Posted January 2, 2016 Nice Rorschach mask =] Looks like there's just either a ShaderProperty or texture (normal map maybe?) error left. Link to comment Share on other sites More sharing options...
Nixsy Posted January 2, 2016 Author Share Posted January 2, 2016 Nice Rorschach mask =] Looks like there's just either a ShaderProperty or texture (normal map maybe?) error left.Cracked it dude =) thanks for all your help I could not have done it without your help =) Link to comment Share on other sites More sharing options...
Deleted2948850User Posted January 2, 2016 Share Posted January 2, 2016 Too much credit, think you've ended up figuring out most stuff for yourself. But thanks, glad to help =] Link to comment Share on other sites More sharing options...
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