Firuu Posted March 23, 2016 Share Posted March 23, 2016 (edited) I finally found the Calender.. maaan im blind.And it does have a few circled dates on it. It's just super hard to see.. but hey.. this thing has been hanging there for over 200 years. http://abload.de/img/20160323115207_1ggs9q.jpg Edited March 23, 2016 by Firuu Link to comment Share on other sites More sharing options...
Mythos214 Posted March 24, 2016 Share Posted March 24, 2016 (edited) So I'm here on the Nexus and I see this new mod called Consistent Power Armor Overhaul (http://www.nexusmods.com/fallout4/mods/11234/?) and I get into game and decide to apply the Vault-Tec paint scheme to a suit of T-45 power armor and look who shows up on the decal. I just thought that was kind of cool. Apparently the mod gets decals from other sources and applies them to the armor and that's the one it found. So far I'm liking the alpha version of this mod by the way, I can hardly wait until this mod is finished. Edited March 24, 2016 by Mythos214 Link to comment Share on other sites More sharing options...
Zague77 Posted March 24, 2016 Share Posted March 24, 2016 Ha. Love that power armour decal! Anyway, I just wanted to give a heads up of sorts, bigCman. You may already be aware that there's a CTD issue with the Automatron DLC for lots of users. A few crashes can happen around one of the locations added by the DLC, and if your game is affected there seems to be a guaranteed crash when trying to leave the final area where the Automatron story comes to an end. There's a mod out to address it (County Crossing Crash Fix) but apparently the problem occurs if you have any mod installed that uses the following: data/interface/hudmenu.swf I can't say for certain that information is correct, or what could be done about it, or if vault girl had any impact on it at all, but I just thought I'd let you know in case it's something that needs considering going forward. (I did try uninstalling vault girl - the only mod I use that includes that file - but still got the crash. However, vault girl still showed up on my pip-boy screen after uninstalling.) The county crossing mod fixed it for me. Everything else about the mod is great so far. Any problems I've noticed have already been reported. Thanks. Link to comment Share on other sites More sharing options...
DwellerBenthos Posted March 24, 2016 Share Posted March 24, 2016 Yes, HUDmenu adds a new marker entry, MechanistMarker, which is the marker for the Mechanist base, I guess, which would need to be included in the Vault Girl HUDMenu file, otherwise, yes, the game will crash when it tries to load that marker to the map. Link to comment Share on other sites More sharing options...
Deleted4077875User Posted March 25, 2016 Author Share Posted March 25, 2016 (edited) Hey guys just a heads up I'll be traveling for the next few days and might not be able to message because of signal. Nice I hadn't gotten to see the symbol in game before, looks good! Yeah I figured the dlc would come with updates that break the mod. Is the icon only added if you own the dlc? Will I need to make different options for people with or without the dlc? Since I won't be able to work on the mod till Sunday I suggest people to just delete the hudmenu file from my mod. Thanks everyone for your interest in the mod! I plan to add animation to the status menu vault girl heads in the next update and some fixes people have pointed out. BigC Edited March 25, 2016 by Guest Link to comment Share on other sites More sharing options...
DwellerBenthos Posted March 25, 2016 Share Posted March 25, 2016 Yeah, I have no idea if people without the DLC would have a different file or not, it's possible I suppose. Someone without it would have to extract the hudmenu file and open it in JPEXS and see if the mechanist is listed or not. Link to comment Share on other sites More sharing options...
Sunnie Posted March 26, 2016 Share Posted March 26, 2016 The crash happens because of the new settlement icon for the Mechanists lair that appears in the compass, and theres already a fix for it up here on Nexus (changes the icon to a vault icon as a stopgap solution). Otherwise, the alpha has been fully compatible with the DLC so far, Link to comment Share on other sites More sharing options...
Firuu Posted March 26, 2016 Share Posted March 26, 2016 Here is a link to the fix everybody is talking about: http://www.nexusmods.com/fallout4/mods/11218/? Link to comment Share on other sites More sharing options...
xoad123 Posted March 27, 2016 Share Posted March 27, 2016 The Fix worked fine for me with the VaultGirlUi test build. (For anybody having doubts if the fix works. Here's my experience) Link to comment Share on other sites More sharing options...
lychanking Posted March 29, 2016 Share Posted March 29, 2016 Is there a download for this yet? Link to comment Share on other sites More sharing options...
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