DreadVVolf Posted January 7, 2016 Share Posted January 7, 2016 Uninstalled all plugins and no effect on invisible robots I think a mod replaced something and didn't uninstall right through the NMM because Kerrigan Bodysuit was still on my follower after uninstalling everything so Verify Integrity no work Disable all plugins no work, doing a fresh install now and will test every mod that touches robots one by one so Ill let you know if I find anything. Link to comment Share on other sites More sharing options...
Nixsy Posted January 7, 2016 Share Posted January 7, 2016 ConcealedArmor might be the culprit. It is designed to make things invisible? Link to comment Share on other sites More sharing options...
DreadVVolf Posted January 7, 2016 Share Posted January 7, 2016 Someone said its Craftable Custom Combat Armor -STANDALONE- NOW WITH CAMO OPTIONS Link to comment Share on other sites More sharing options...
SharraShimada Posted January 7, 2016 Share Posted January 7, 2016 I assume you are using nexus mod manager?So, have you just disabled the mod, or really uninstalled? Double clicking is disabling, leaving the files in place, but remove the mod from loadinglist. That may cause trouble. Link to comment Share on other sites More sharing options...
DreadVVolf Posted January 7, 2016 Share Posted January 7, 2016 I did a fresh install I just found someone who said that mod caused the problem Uninstall would probably be best. Link to comment Share on other sites More sharing options...
DreadVVolf Posted January 9, 2016 Share Posted January 9, 2016 Sorry by fresh install I mean I did a fresh install of the entire game. Link to comment Share on other sites More sharing options...
Kainschilde209 Posted January 14, 2016 Share Posted January 14, 2016 I've never used that mod and I'm having the same problem.  Obligatory load order  0 0 Fallout4.esm1 1 Snap'n Build.esm2 2 Homemaker.esm3 3 ArmorKeywords.esm4 4 ConcealedArmor.esm5 5 TimeScaleAndOtherGlobalTweaks.esp6 6 Armorsmith Extended.esp7 7 CBBE.esp8 8 Scrap Everything.esp9 9 Simple Intersection.esp10 a Chem_redux.esp11 b dD-Enhanced Blood.esp12 c Buildable_PAFrame_v1.3.esp13 d Craftable Armor Size.esp14 e SustainedFlight.esp15 f SettlementContainers_NoRespawn.esp16 10 Amazing Items.esp17 11 Amazing Items - Armorsmith Extended.esp18 12 Amazing Items - Cheat.esp19 13 ArtilleryFlare.esp20 14 WeaponRacks.esp21 15 MegaExplosions_x2.esp22 16 Weaponry Overhaul.esp23 17 WeaponRacks-Weapons-Vanilla.esp24 18 Better Explosives - BLD - 0.30 Version.esp25 19 ArtillerySuperExp.esp26 1a VeryRichMerchants.esp27 1b FSC- Armorsmith Extended.esp28 1c Homemaker - Unlocked Institute Objects.esp29 1d sadistic legendary.esp30 1e LegendaryModification.esp31 1f LegendaryModification2LM.esp32 20 LegendaryModification2LMConcealed.esp33 21 LegendaryModificationMisc.esp34 22 LegendaryModificationCSA.esp35 23 LegendaryModificationGroknak.esp36 24 ConcealedArmor.esp37 25 zWGirlClothMina.esp38 26 zWGirlClothMina-ArmorsmithExtended.esp39 27 zWGirlClothSimply.esp40 28 zWGirlClothSimply-ArmorsmithExtended.esp41 29 ZW's F4 Power Armor Overhaul.esp42 2a Snap and Build - Modules.esp43 2b Snap and Build - Patches.esp44 2c BrighterSettlementLights_ExtraBrightv1.1.esp45 2d ConstructionLight_MAXBright_Wireless.esp46 2e DDP_Ramps_mark1.esp47 2f DD_1x1_Foundation_Blocks.esp48 30 Crafting Workbench.esp49 31 Amazing Items - Crafting Workbenches.esp50 32 Crafting Workbenches - Ammo.esp51 33 Crafting Workbenches - Ammo Special.esp52 34 Crafting Workbenches - Power Armor.esp53 35 Crafting Workbenches - Pre War and Manufactured.esp54 36 Combat_Helmet_Illumination 1.2.esp55 37 Armorsmith Combat Helmet Illumination 1.2.esp56 38 ExpandedSettlementBuildings.esp57 39 ExpandedSettlementBuildings_Homemaker.esp58 3a ExpandedSettlementBuildings_SimpleIntersection.esp59 3b Home Plate Workbench.esp60 3c TurretBallEN.esp61 3d MoBettaScrap.esp62 3e WeaponRacks-Tools-Vanilla.esp63 3f ModelRobotDisplay.esp64 40 NoSettlementAttacks.esp65 41 NukaColaDisplayStand.esp66 42 Repaired Sanctuary Bridge.esp67 43 ScrapDeadThings.esp68 44 Scrapyard - Basic.esp69 45 Simple Intersection - Homemaker 1.22.esp70 46 RiseOfTheMinutemen0_7.esp71 47 My_Minutemen.esp72 48 BetterArmorModDescriptions.esp73 49 ScrappableLegendaries.esp74 4a BetterArmorModDescriptionsAE.esp75 4b BetterArmorModDescriptionsCAS.esp76 4c BetterArmorModDescriptionsZWF4PAO.esp77 4d SurvivalNormalEnemyDamage.esp78 4e SurvivalNormalPCDamage.esp79 4f Fallout_Unleashed.esp80 50 LongerPowerLines3x.esp81 51 NegativeAffinityIsPositiveAffinity.esp82 52 NoAffinityCooldown.esp83 53 Business Settlements.esp84 54 pylons.esp85 55 Settlement Aid Program EASY.esp86 56 More Resistant Power Armor.esp87 57 Better Locational Damage.esp88 58 BetterNPCScaling.esp89 59 Better Agility Perks.esp90 5a Better Perception Perks.esp91 5b Better Strength Perks.esp92 5c Better Weapons.esp93 5d keyNuker_cards_en.esp94 5e keyNuker_keys_en.esp95 5f CrazyEarlsScrapyard.esp96 60 PreWarSafes.esp97 61 Better Explosives - Grenade Frequency 60.esp98 62 RemoveTurretPowerReq.esp99 63 CutWeaponModsRestored.esp100 64 CutWeaponModsRestored-UniqueWeaponModRecipes.esp101 65 EnhancedScopes.esp102 66 Improved .50 Mod.esp103 67 MWR - 50 Cal Minigun.esp104 68 MoreBetterWeaponMods1.2.esp105 69 More Weapon Receivers.esp106 6a PowerArmorDelivery.esp107 6b Vasstek_Vaultsuit.esp108 6c Move that Workbench!.esp109 6d floodlight.esp110 6e ICPA.esp111 6f RezSettlerMakeover.esp112 70 CompanionsGiveBetterItems.esp113 71 Danse Morph.esp.027683.esp114 72 Preston Morph.esp.019FD9.esp115 73 MacCready Morph.esp.02740E.esp116 74 Curie Morph.esp.1647C6.esp117 75 Cait Morph.esp.079249.esp118 76 Piper Morph.esp.2F1E.esp119 77 Gorgeous_VaultGirlV1_preset2.esp120 78 ValdacilsItemSorting-ArmorByClass.esp121 79 ValdacilsItemSorting-CosmeticsByClass.esp122 7a ValdacilsItemSorting-ExplosivesSortBottomWeightless.esp123 7b ValdacilsItemSorting-Perks.esp124 7c ValdacilsItemSorting-ValsPicks.esp125 7d CompRedo.esp126 7e Fr4nssonsLightTweaks.esp127 7f RealisticLights.esp128 80 TrueStormsFO4.esp129 81 TrueStormsFO4-ClimateSettings.esp130 82 TrueStormsFO4-Performance-Fog.esp131 83 TrueStormsFO4-GlowingSeaExtraRads.esp132 84 DarkerNights.esp133 85 DarkerNightsDetection.esp134 86 BetterNightVision.esp135 87 DarkerNights-TrueStorms.esp Link to comment Share on other sites More sharing options...
Ospider555 Posted January 20, 2016 Author Share Posted January 20, 2016 alright, I can confirm two things:1- it's a mod's fault, not in the original game.2- for me the problem was with power armor overmodded edition mod, conflicting with Amazing items.read known issues and comments (http://www.nexusmods.com/fallout4/mods/6216/?). also, everyone who had a similar bug has installed a mod that's related to modifying power armor in a way or another. Link to comment Share on other sites More sharing options...
Verz Posted January 22, 2016 Share Posted January 22, 2016 So here's my experience with this bug, I just fixed it after 10+ hours of random experimenting. turns out it was minutemen overhaul + minutemen overhaul armorsmith extended patch, but there's a catch - in order to detect what mod is causing this for you, you have to disable random mods, go ingame, spawn bugged robots at your feet. You won't know if your game is bugged or not by just meeting invisible robots - because even once you disable the mod that causes the issue for you, the robots in game world will be still bugged - until they respawn. So what I did was keep switching off random mods until the robots I spawned was visible, and it turned out it was minutemen overhaul. Then I went to bed and slept for 4 days to let everything respawn in game world and voila! its finally fixed. Hope I helped anyone. Link to comment Share on other sites More sharing options...
Angurvadal Posted January 23, 2016 Share Posted January 23, 2016 Here's the thing....it is not one particular mod doing this. I also experimented turning off mods until I could get a robot to spawn correctly and found two mods as the culprit in MY setup: "Wearable Backpacks and Pouches" and "Craftable Custom Combat Armor." Disabling either OR both of these mods solves the problem. Weird right? There is something weird going on with this that is beyond my understanding on how the Mod Manager and the individual mods interact with the game files. If someone smarter than me can chime in here and set us straight I would appreciate it! Link to comment Share on other sites More sharing options...
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