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mac2636's Achievements
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Install from new download worked. Thank you for helping.
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Thank you
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Thanks so much for responding. I tried all of the steps except re-installing from a fresh download. I just want to make sure all of the mod data and profile setups I currently have will not get deleted before I went forward with that.
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exe is showing version 1.8.3.0
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If I reinstall Vortex, will my current setup be saved?
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There is a limit on the number of BA2 archives you can have. If you go over that limit you will get a crash at the main screen. The only way to fix that specific issue is to reduce the number of archives you have. You can remove a number of mods which contain archives. You can extract a number of mods' archives and then delete the BA2 files and just load the loose files. You can merge a number of archives together.
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For Fallout 4, should I Ghost Disabled plugins after making a merge or does it matter?
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Thanks for replying. It looks like for me, it's an issue of the group rules not saving how I set them. They keep reverting back to defaults.
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I initially thought that was it too, but it was the load order that'd changed, evidenced by the load order which populated in FO4edit.
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I set armor and weapon mods to load towards the end, but there are a few types of mods which need to load after any and all armor and weapon mods.
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For me, it appears as though Vortex is loading all esl flagged files at the end now regardless of how I set up Groups. Is this just me doing something incorrectly?
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Looking at the current Dependencies column, it appears to only show other ESPs the selected ESP must load after. Is there a way to easily see all other ESPs which list the selected one as a master? As an example, if ArmorKeywords.esm is selected, it would list ESPs such as Armorsmith Extended.esp, DCGuard_Overhaul.esp , Mercenary.esp, Clothing Of The Commonwealt.esp, etc.
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Just an FYI. Another reference to the archive limit. https://www.nexusmods.com/fallout4/mods/63063