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Invisible robots bug


Ospider555

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Uninstalled all plugins and no effect on invisible robots I think a mod replaced something and didn't uninstall right through the NMM because Kerrigan Bodysuit was still on my follower after uninstalling everything so Verify Integrity no work Disable all plugins no work, doing a fresh install now and will test every mod that touches robots one by one so Ill let you know if I find anything.

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I've never used that mod and I'm having the same problem.

 

 

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alright, I can confirm two things:

1- it's a mod's fault, not in the original game.

2- for me the problem was with power armor overmodded edition mod, conflicting with Amazing items.

read known issues and comments (http://www.nexusmods.com/fallout4/mods/6216/?).

also, everyone who had a similar bug has installed a mod that's related to modifying power armor in a way or another.

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So here's my experience with this bug, I just fixed it after 10+ hours of random experimenting. turns out it was minutemen overhaul + minutemen overhaul armorsmith extended patch, but there's a catch - in order to detect what mod is causing this for you, you have to disable random mods, go ingame, spawn bugged robots at your feet. You won't know if your game is bugged or not by just meeting invisible robots - because even once you disable the mod that causes the issue for you, the robots in game world will be still bugged - until they respawn. So what I did was keep switching off random mods until the robots I spawned was visible, and it turned out it was minutemen overhaul. Then I went to bed and slept for 4 days to let everything respawn in game world and voila! its finally fixed. Hope I helped anyone.

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Here's the thing....it is not one particular mod doing this. I also experimented turning off mods until I could get a robot to spawn correctly and found two mods as the culprit in MY setup: "Wearable Backpacks and Pouches" and "Craftable Custom Combat Armor." Disabling either OR both of these mods solves the problem. Weird right? There is something weird going on with this that is beyond my understanding on how the Mod Manager and the individual mods interact with the game files. If someone smarter than me can chime in here and set us straight I would appreciate it!

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