DZMaven Posted January 3, 2016 Share Posted January 3, 2016 So here's a few ideas for mods that I've come up with as I near the end of my first playthrough. Let me know what you think. - Weightless Weapon Mods : Sure you could dump them somewhere but you gain new ones every time you mod a weapon(or de-mod it) and they do have weight value. I got quite a ways into the game before I even realized I carrying around over 50 lbs of weapons mods and wondering why I was so heavy all the time. - Changing Nick's attire: Yes, he looks fine and all with his default look, but wouldn't he look so much cooler if he could equip the Silver Shroud suit for instance? - Trigger the Mysterious Stranger Mod : I would say use the crit hit in VATS to instantly trigger the Stranger to attack. May not be practical or balanced but it would be fun. ;) - Underwater mobility mod for Power Armor: Power Armor stinks underwater. Perhaps some ingenious modder can devise a way for Power Armor to function underwater better? Maybe a turbine pack add-on to allow the armor to swim(Could just use a jet-pack that works underwater)? Sealed suit with oxygen breather to breath underwater? Not that there's much to do underwater yet but this idea does strike me as something that should exist. Link to comment Share on other sites More sharing options...
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