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Bodyslider, CBBE and Body Types


Prenihility

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Alright. CBBE and Bodyslider are apparently made by the same dude? This mod was brought to my attention by this video:

It is shown at the 3:12 mark. It is available for Fallout 4, then i heard the Youtuber mention it is also a Skyrim mod. So here i am.

 

I'm basically trying to sort out any confusion. Because as it is now, it's pretty damn confusing. From the looks of it, this mod cleans up the look of bodies? AND it simultaneously includes the ability to modify individual body parts? I went to the CBBE page. And many Body Types are shown. But in the above video, it makes it seem far more simple. It is showing it as a mod that simply cleans up existing body features, as well as adding the body sliders.

 

Also, when is it used? I'm assuming it's in the character creation process in the beginning?

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Alright. CBBE and Bodyslider are apparently made by the same dude? This mod was brought to my attention by this video:

Caliente is the dudet who created CBBE and Bodyslide which is the number one most used body mod for Skyrim on the Nexus: http://www.nexusmods.com/skyrim/mods/2666/?

 

 

I'm basically trying to sort out any confusion. Because as it is now, it's pretty damn confusing. From the looks of it, this mod cleans up the look of bodies?

it adds different textures that look better then vanilla.

 

 

AND it simultaneously includes the ability to modify individual body parts? I went to the CBBE page. And many Body Types are shown. But in the above video, it makes it seem far more simple. It is showing it as a mod that simply cleans up existing body features, as well as adding the body sliders.

the body sliders (Bodyslide) are accessed by installing the mod and going into the Data folder and finding CalienteTools which is a folder that should be near the top.

 

 

Also, when is it used? I'm assuming it's in the character creation process in the beginning?

read above, i recommend using SkyUI and Racemenu for character creation.

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Alright. CBBE and Bodyslider are apparently made by the same dude? This mod was brought to my attention by this video:

Caliente is the dudet who created CBBE and Bodyslide which is the number one most used body mod for Skyrim on the Nexus: http://www.nexusmods.com/skyrim/mods/2666/?

 

 

I'm basically trying to sort out any confusion. Because as it is now, it's pretty damn confusing. From the looks of it, this mod cleans up the look of bodies?

it adds different textures that look better then vanilla.

 

 

AND it simultaneously includes the ability to modify individual body parts? I went to the CBBE page. And many Body Types are shown. But in the above video, it makes it seem far more simple. It is showing it as a mod that simply cleans up existing body features, as well as adding the body sliders.

the body sliders (Bodyslide) are accessed by installing the mod and going into the Data folder and finding CalienteTools which is a folder that should be near the top.

 

 

Also, when is it used? I'm assuming it's in the character creation process in the beginning?

read above, i recommend using SkyUI and Racemenu for character creation.

 

 

 

So, to make things clear. I need to install CBBE AND Bodyslide in order to modify my character's body, and not just the face, as it is in the vanilla game? I saw that SKSE is required. I saw that there is now a Steam version. I take it this is the simplest way of installing it?

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So, to make things clear. I need to install CBBE AND Bodyslide in order to modify my character's body

yes, dont worry though bodyslide is program and simply generates the body that overwrites CBBE

 

 

and not just the face

CBBE textures the face but you cannot edit the face with bodyslide you will want to use Racemenu (the mod not the command) for that.

 

 

I saw that SKSE is required

SKSE is required for a lot of mods and you will be installing it either way.

 

 

I saw that there is now a Steam version. I take it this is the simplest way of installing it?

avoid Steam Workshop as much as possible i recommend downloading and using NMM (Nexus Mod Manager) it will help a lot but you could use MO instead if you would prefer (search Mod Manager on the Nexus to find MO)

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So, to make things clear. I need to install CBBE AND Bodyslide in order to modify my character's body

yes, dont worry though bodyslide is program and simply generates the body that overwrites CBBE

 

 

and not just the face

CBBE textures the face but you cannot edit the face with bodyslide you will want to use Racemenu (the mod not the command) for that.

 

 

I saw that SKSE is required

SKSE is required for a lot of mods and you will be installing it either way.

 

 

I saw that there is now a Steam version. I take it this is the simplest way of installing it?

avoid Steam Workshop as much as possible i recommend downloading and using NMM (Nexus Mod Manager) it will help a lot but you could use MO instead if you would prefer (search Mod Manager on the Nexus to find MO)

 

 

I already did my research on both NMM and MO. I keep hearing that MO is superior. Just a bit harder to learn. And from the looks of it, both of these Mod Managers/Organizers seem like the best way to install mods. Could i do all of these mods with MO or NMM?

 

Here's the video. Looking to mod Oblivion, too. It seems like a huge time saver. May as well post it here instead of making another thread. Check out everything this dude's installed. I'd love to make Oblivion look like this. Always wanted QTP.

 

I'd want to make my game look like this guy's.

 

Modding video:

What his game looks like:

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MO is not the superior mod manager. It is just different and some prefer it. With recent updates for NMM many of the features that made MO standout (such as profiles) have been added to NMM.

 

This is the Skyrim forums go to the Oblivion forums for help modding Oblivion.

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Oblivion is far older than either NMM or MO. And most of the mods are much older also. Some (Very few, but those will be the more complex and often popular mods) will have problems when you try to install them using Either MO or NMM. I still prefer the much older Oblivion Mod Manager (OBMM) for Oblivion, and I still have to install some mods manually because they are even older than that.

OBMM is not as simple to use as the newer managers and you WILL have to read the instructions. It also does not download for you - you will need to download each mod manually to use it.

 

Another alternative is Wrye Bash. Again - a different way to do the same thing - not as straightforward, but more powerful with some powerful features not included in any of the other managers. It is not incompatible and some of those features can be used along side the other managers. But again you WILL need to read the instructions first.

 

I tried another mod manager called OBMM Extended which is supposed to improve on OBMM, but had some problems with it. However, your mileage may vary.

 

READ the installation instructions for EVERY mod as not every mod installs exactly the same - Not reading WILL cause problems.

 

Moving on to Skyrim, Both NMM and MO will install the mods just fine. It depends on what features you want which you will want to use. Once a mod is installed the method that was used to install it is no longer relevant. It will work exactly the same.

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Oblivion is far older than either NMM or MO. And most of the mods are much older also. Some (Very few, but those will be the more complex and often popular mods) will have problems when you try to install them using Either MO or NMM. I still prefer the much older Oblivion Mod Manager (OBMM) for Oblivion, and I still have to install some mods manually because they are even older than that.

OBMM is not as simple to use as the newer managers and you WILL have to read the instructions. It also does not download for you - you will need to download each mod manually to use it.

 

Another alternative is Wrye Bash. Again - a different way to do the same thing - not as straightforward, but more powerful with some powerful features not included in any of the other managers. It is not incompatible and some of those features can be used along side the other managers. But again you WILL need to read the instructions first.

 

I tried another mod manager called OBMM Extended which is supposed to improve on OBMM, but had some problems with it. However, your mileage may vary.

 

READ the installation instructions for EVERY mod as not every mod installs exactly the same - Not reading WILL cause problems.

 

Moving on to Skyrim, Both NMM and MO will install the mods just fine. It depends on what features you want which you will want to use. Once a mod is installed the method that was used to install it is no longer relevant. It will work exactly the same.

 

Awesome. Thank you for your help. Was curious about Oblivion and these Mod Managers. Figured they didn't work well together. But at least with the Steam version, if you mess something up, you can delete a certain directory and verify cache integrity. And everything's back to normal. I remember when i started modding, i had to do this once. I just couldn't figure out how to fix things. The video i linked seems like it takes a long time to mod. And Skyrim, with the Mod Managers seems as if it's much quicker to do things. I didn't even know about them until recently. They look like a dream come true for modders.

 

Overall, which manager would you suggest? NMM or MO? Can you directly download mods from both?

 

And the one thing that still irks me in that guy's video is how he emphasizes creating a 'fresh install'. A fresh install is... well.. a fresh install, right? When i go and install Oblivion i can go ahead and start modding, no? Or... is he trying to say you need two installations? Maybe i'm just confused because he's only using examples for demonstration purposes, when in reality, he actually is good to go.

Edited by Prenihility
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Both NMM and MO can download from Nexus directly. But you do have to do some special setup in MO to get it to work. And both can be used to install mods that are manually downloaded even from other sites.

 

As I said I prefer OBMM alongside of Wrye Bash for Oblivion, and Use NMM for FO3 & NV. I am holding off on FO4 until after the Bethesda mod tool is released to decide how I will mod it.

 

Wrye Bash is a kind of Swiss army knife for mods - a set of tools for working with mods with a manager being just one of those tools. You can use any manager, then use Wrye Bash for some of the other tools without using the manager tool.

 

I have been modding since long before there were any mod managers, so doing my own downloading and most of the housekeeping functions of the managers is easy for me.

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Both NMM and MO can download from Nexus directly. But you do have to do some special setup in MO to get it to work. And both can be used to install mods that are manually downloaded even from other sites.

 

As I said I prefer OBMM alongside of Wrye Bash for Oblivion, and Use NMM for FO3 & NV. I am holding off on FO4 until after the Bethesda mod tool is released to decide how I will mod it.

 

Wrye Bash is a kind of Swiss army knife for mods - a set of tools for working with mods with a manager being just one of those tools. You can use any manager, then use Wrye Bash for some of the other tools without using the manager tool.

 

I have been modding since long before there were any mod managers, so doing my own downloading and most of the housekeeping functions of the managers is easy for me.

 

Bethesda's releasing their own Mod tool? Interesting. I hope it ends up being so good that we don't have to contemplate whether or not to use NMM or MO.

 

But yes. The oldschool method of modding manually. From what i remember, it was just a matter of replacing files when i modded Oblivion. I forgot which part of it got confusing. Once my new PC is built, i'll have to get the hang of things again. I have a feeling i'll have to come back here quite a few times for help, though.

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