thanateros Posted May 31, 2007 Share Posted May 31, 2007 With the slew of leveled tweaks and game balances I was wondering if anyone knows of mods (either seperate or all in the same mod) that do the following: 1) Rebalance weapon/armor ratings to be more even allowing for characters who choose standard weapons/armor (i.e. steel) the ability to still function at high levels2) Regionalize monster encounters by area of the map and distance from roads where monsters appear (so that ogres only spawn in the Jurall Mountains far from road, Minotaurs in the great forest, Sprigans in swamps, Trolls in grasslands etc.)3) Bandits only ever wear Leather armor and use Iron weapons.4) Make dungeon crawling more dangerous, increasing the range of monster level within each area.5) Specific Dungeon Types yield specific monsters. (Caves = Ogres, Trolls, Imps, Rats, Mines = Goblins, Bandits, Ayleid Ruins = Lich's, Wraiths [high level undead], Forts = Zombies, Skeletons, Ghosts). If I had free time on my hands, i'd mod this myself; the pitfalls of being on the move >:( Link to comment Share on other sites More sharing options...
chris 07 Posted June 2, 2007 Share Posted June 2, 2007 It sounds kind of like OOO, except that new monsters are made and put at those kinds of places. Link to comment Share on other sites More sharing options...
Hsandman_1 Posted June 2, 2007 Share Posted June 2, 2007 I wonder, if I just anwered your question, with : "Yes".. would that be considered spamming? :dry: Yes, most of these have already been made :P , get a mod called (more dangerous traps?) adds a little spice to dungeon crawling. Put the smaller specific mods under the larger mods like OOO in OMM. http://www.bethsoft.com/bgsforums/index.php?showtopic=654884 http://www.therogueforums.com/showthread.php?p=32406 bugfixes and new books ingame http://www.baldurdash.org/TESOblivion/TESOblivion.html Link to comment Share on other sites More sharing options...
DeusXMachina Posted June 4, 2007 Share Posted June 4, 2007 OOO with MMM does what you want - more monsters, regionalized, better balancing and harder gameplay. Link to comment Share on other sites More sharing options...
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