Haoswidasee Posted April 5, 2016 Author Share Posted April 5, 2016 I love this. Had a great mod setup few months ago, but the mods got updated and suddenly many got incompatible with eachother. Keep this updated and it will be as popular as Skyrim's S.T.E.P! Its a hobby for now, working on one with all glowing mods as well to make a Tron/Avatar/Tim Burton wasteland. But it will be a while before its complete due to the fact that there are only so many glowing mods at the moment. That sounds awesome man. :D By the way, found a removed mod in your list: Vintage Vampire Pool Table | By: PruKatt Crap, i've been told like 3 times but I keep forgetting to remove it lol. Thanks though You're welcome. :smile: I am doing benchmarks for each section right now, I will give you feedback when I am done. Feedback is always greatly appreciated! Link to comment Share on other sites More sharing options...
Hedloff Posted April 5, 2016 Share Posted April 5, 2016 God dangit, five hours and I am finally done installing this mod compilation. Can't remember if S.T.E.P even took me that long, haha. I will now be heading in-game and testing the mods both seperately and together. Before that however, I would like to ask what made you exclude few top rated mods such as Full Dialogue Interface & Armorsmith Extended? I do agree that Armorsmith Extended is a hassle to install as it basically features compatibility mods for most equipment out there (warning: also includes traumatic multi-way compatibility modding). I want to use your setup however as a base to expand and customize on as I feel there are too many mods out there which are too important to be left out. But yeah, as I mentioned, compatibility patching is pain and having to backtrack through your load order to find mods you have to re-install to be compatible with new ones is awful. I digress, this list has served as a huge motivation factor to mod my game properly and really go in depth to check any missing detail within the game. Now I am off back to the Commonwealth and check if my five hours of modding was worth it! :smile: P.S: Ouch! Tried to run the game and instant CTD after attempting to load a save game from within Vault 111 right at the start before exiting it. No mods were present on this save, but I will try again without loading that save. - Before starting the game, I sorted my mods with LOOT, let's see how this goes. - Okay so, I ran LOOT and everything seemed alright. Opened up the game yet again and tried to start a new game, insta-CTD. I will try to figure out where this issue occurs, though it really bothers me because I have been following your guide to its minor detail and I am not sure whether this is a technical problem with my computer or your compilation. I will also be going through previous comments here and check if anybody had similar issues. - Alright, I will not put myself through this backtracking as I have done multiple times before with no luck. I will delete all the mods, perform a fresh re-install of Fallout 4 and download the mods again, this time checking every mod before continuing. Was wondering however, why is Settlement Keywords | By: StuykGaming and Armor and Weapon Keywords Community Resource | By: valdacil on the bottom? Not that it's an issue if you have LOOT or just manually order them, cause I have the feeling they should be on the top considering there are mods in your list which depend on these, therefore should be loaded prior to them. Correct me if I am wrong, please! Essentially what I want to do is go through the fresh-install process and thereafter fix/adjust any technical aspects of the vanilla game, such as getting my base options right and playing around with my GFX settings. My Specs Intel® Core i7-4790 CPU @ 3.60GHz 16384MB RAM Nvidia GeForce GTX 780 Link to comment Share on other sites More sharing options...
Haoswidasee Posted April 6, 2016 Author Share Posted April 6, 2016 God dangit, five hours and I am finally done installing this mod compilation. Can't remember if S.T.E.P even took me that long, haha. I will now be heading in-game and testing the mods both seperately and together. Before that however, I would like to ask what made you exclude few top rated mods such as Full Dialogue Interface & Armorsmith Extended? I do agree that Armorsmith Extended is a hassle to install as it basically features compatibility mods for most equipment out there (warning: also includes traumatic multi-way compatibility modding). I want to use your setup however as a base to expand and customize on as I feel there are too many mods out there which are too important to be left out. But yeah, as I mentioned, compatibility patching is pain and having to backtrack through your load order to find mods you have to re-install to be compatible with new ones is awful. I digress, this list has served as a huge motivation factor to mod my game properly and really go in depth to check any missing detail within the game. Now I am off back to the Commonwealth and check if my five hours of modding was worth it! :smile: P.S: Ouch! Tried to run the game and instant CTD after attempting to load a save game from within Vault 111 right at the start before exiting it. No mods were present on this save, but I will try again without loading that save. - Before starting the game, I sorted my mods with LOOT, let's see how this goes. - Okay so, I ran LOOT and everything seemed alright. Opened up the game yet again and tried to start a new game, insta-CTD. I will try to figure out where this issue occurs, though it really bothers me because I have been following your guide to its minor detail and I am not sure whether this is a technical problem with my computer or your compilation. I will also be going through previous comments here and check if anybody had similar issues. - Alright, I will not put myself through this backtracking as I have done multiple times before with no luck. I will delete all the mods, perform a fresh re-install of Fallout 4 and download the mods again, this time checking every mod before continuing. Was wondering however, why is Settlement Keywords | By: StuykGaming and Armor and Weapon Keywords Community Resource | By: valdacil on the bottom? Not that it's an issue if you have LOOT or just manually order them, cause I have the feeling they should be on the top considering there are mods in your list which depend on these, therefore should be loaded prior to them. Correct me if I am wrong, please! Essentially what I want to do is go through the fresh-install process and thereafter fix/adjust any technical aspects of the vanilla game, such as getting my base options right and playing around with my GFX settings. My Specs Intel® Core i7-4790 CPU @ 3.60GHz 16384MB RAM Nvidia GeForce GTX 780 Are you using the shader? And did you install it correctly? Do you have the DLC? And you definitely want to start a BRAND NEW game if you are having trouble loading saves. Did you set your VRam to 20000 and do you have 8GB of RAM of more? Did you install anything extra that isn't on my list? Those are the big questions. As for LOOT, I don't personally use it like I said in the list, and that is simply because I read that it isn't kept up to date, and I add mods everyday almost. So I feel like it would be inaccurate. Some mods have ESPs that automatically switch themselves around in the load order, I don't know why. But when I install this list I install everything exactly as it says to, and do not adjust my load order other than what it does by itself. I then use this list as a reference when updating my mods (usually once a week), and place them in the load order as they appear on the list. I don't have any issues other than some regular CTD errors involving the DLC that MANY people are experiencing and workarounds can be found very easily by searching your issue. Other than that, when I installed this list I wasn't taking any chances. For the most part I used trusted authors and authors that created mods I had previously used in Skyrim because I am very fond of their work. When I look at what a mod has to offer I have to ask myself if the SIZE of that mod is worth not being able to put more mods in the game. You won't experience it at first, but the longer you use a single playthrough the longer your load times will get and if you have to many HUGE mods your game will basically stop completely when loading. I also have to take into consideration the type of DLC that we know about coming out. I didn't put any robot related mods in the list because I knew that the first DLC was going to be heavily robot related. No use in putting mods in the game just to remove a large portion when the DLC comes out. The next one is based heavily around Settlement Building so I decided to wait until that comes out to see what type of stuff I am going to have to remove already. I already know of 4 or 5 mods getting replaced by that DLC. The number one thing that turns me away from a mod, is the size of the BUG tab though, and those huge mods seem to have a lot of bugs. As for the strange load order, you are probably right. But for now its working, I will adjust some things after the Hardcore Survival patch comes out, and the new DLC. There will be a major update of this list. Link to comment Share on other sites More sharing options...
Hedloff Posted April 6, 2016 Share Posted April 6, 2016 God dangit, five hours and I am finally done installing this mod compilation. Can't remember if S.T.E.P even took me that long, haha. I will now be heading in-game and testing the mods both seperately and together. Before that however, I would like to ask what made you exclude few top rated mods such as Full Dialogue Interface & Armorsmith Extended? I do agree that Armorsmith Extended is a hassle to install as it basically features compatibility mods for most equipment out there (warning: also includes traumatic multi-way compatibility modding). I want to use your setup however as a base to expand and customize on as I feel there are too many mods out there which are too important to be left out. But yeah, as I mentioned, compatibility patching is pain and having to backtrack through your load order to find mods you have to re-install to be compatible with new ones is awful. I digress, this list has served as a huge motivation factor to mod my game properly and really go in depth to check any missing detail within the game. Now I am off back to the Commonwealth and check if my five hours of modding was worth it! :smile: P.S: Ouch! Tried to run the game and instant CTD after attempting to load a save game from within Vault 111 right at the start before exiting it. No mods were present on this save, but I will try again without loading that save. - Before starting the game, I sorted my mods with LOOT, let's see how this goes. - Okay so, I ran LOOT and everything seemed alright. Opened up the game yet again and tried to start a new game, insta-CTD. I will try to figure out where this issue occurs, though it really bothers me because I have been following your guide to its minor detail and I am not sure whether this is a technical problem with my computer or your compilation. I will also be going through previous comments here and check if anybody had similar issues. - Alright, I will not put myself through this backtracking as I have done multiple times before with no luck. I will delete all the mods, perform a fresh re-install of Fallout 4 and download the mods again, this time checking every mod before continuing. Was wondering however, why is Settlement Keywords | By: StuykGaming and Armor and Weapon Keywords Community Resource | By: valdacil on the bottom? Not that it's an issue if you have LOOT or just manually order them, cause I have the feeling they should be on the top considering there are mods in your list which depend on these, therefore should be loaded prior to them. Correct me if I am wrong, please! Essentially what I want to do is go through the fresh-install process and thereafter fix/adjust any technical aspects of the vanilla game, such as getting my base options right and playing around with my GFX settings. My Specs Intel® Core i7-4790 CPU @ 3.60GHz 16384MB RAM Nvidia GeForce GTX 780 Are you using the shader? And did you install it correctly? Do you have the DLC? And you definitely want to start a BRAND NEW game if you are having trouble loading saves. Did you set your VRam to 20000 and do you have 8GB of RAM of more? Did you install anything extra that isn't on my list? Those are the big questions. As for LOOT, I don't personally use it like I said in the list, and that is simply because I read that it isn't kept up to date, and I add mods everyday almost. So I feel like it would be inaccurate. Some mods have ESPs that automatically switch themselves around in the load order, I don't know why. But when I install this list I install everything exactly as it says to, and do not adjust my load order other than what it does by itself. I then use this list as a reference when updating my mods (usually once a week), and place them in the load order as they appear on the list. I don't have any issues other than some regular CTD errors involving the DLC that MANY people are experiencing and workarounds can be found very easily by searching your issue. Other than that, when I installed this list I wasn't taking any chances. For the most part I used trusted authors and authors that created mods I had previously used in Skyrim because I am very fond of their work. When I look at what a mod has to offer I have to ask myself if the SIZE of that mod is worth not being able to put more mods in the game. You won't experience it at first, but the longer you use a single playthrough the longer your load times will get and if you have to many HUGE mods your game will basically stop completely when loading. I also have to take into consideration the type of DLC that we know about coming out. I didn't put any robot related mods in the list because I knew that the first DLC was going to be heavily robot related. No used in putting mods in the game just to remove a large portion when the DLC comes out. The next one is based heavily around Settlement Building so I decided to wait until that comes out to see what type of stuff I am going to have to remove already. I already know of 4 or 5 mods getting replaced by that DLC. The number one thing that turns me away from a mod, is the size of the BUG tab though, and those huge mods seem to have a lot of bugs. Did I use the shaderYes, I installed this compilation from top to bottom, including the optional mods. Did I install it correctlyDespite not having any proof or trace of error in my memory or physically/virtually, I am pretty certain I followed all the instructions correctly and followed the instructions within each mod accordingly. Do I have the DLCYes, I do! :smile: I am pretty sure my game was entirely clean because I did not play the game after last time I re-installed from scratch because of a similar issue. I did set my VRAM to 20000, but I believe it is relevant to reference something within Skyrim's S.T.E.P compilation which says the following: [MEMORY] ExpandSystemMemoryX64=false ReservedMemorySizeMb=512 ;This value should be set to lowest possible value without experiencing stutter. See advanced guide above for more information. VideoMemorySizeMb=<integer in MB> Users should download and run Boris's VRamSizeTest tool. Run the VRamSizeDX9.exe. Windows 7 users subtract 170 from the value provided and use that value. Windows 8/10 users subtract 350 and use thatNot sure whether these instructions are specific to the game itself or actually "global" so to speak, Fallout 4 does run on the same engine as Skyrim nonetheless. Do I have 8GB of RAM or moreYes, I have 16GB of RAM. Did I install anything extraI did not. Regarding LOOT, I am not too experienced with it except I have been using it a lot for S.T.E.P as it is pretty much a prerequisite and have had little to no issues with it. I am surprised that it is not being much updated, it is a very popular tool among modders. Nevertheless, I am not too updated on the matter myself so I will probably ditch LOOT for my next attempt if what you are saying is true. I am however still a bit concerned about the load order, specifically regarding the mods I quoted in my previous comment, Settlement Keywords | By: StuykGaming and Armor and Weapon Keywords Community Resource | By: valdacil. I would just like to know if there is any specific reason these mods are on the bottom, cause I am very certain that mods which depend on these have to be loaded after, so I have been taught. Speaking of the DLC and the upcoming ones. It does seem like Bethesda have been peeking into the modding community and looked at the mods which have been created, then probably thought to themselves: "Hey! That is a great idea, let us make our own version of it and completely replace that mod." Now, I am not sure whether this is a good thing or not, maybe I am even overthinking it and they are not even one inch concerned about what is happening over here. I am not too concerned myself, however. If they add new content into the game, whatever it may be, modders will always be on the front and modify it to its core. I will let Fallout 4 download overnight along with the DLC and start over again tomorrow when I got time. Thank you a lot for the response however, I will continue to update you in case I come across any issues during my second attempt! Link to comment Share on other sites More sharing options...
Hedloff Posted April 6, 2016 Share Posted April 6, 2016 Double post, oops. Link to comment Share on other sites More sharing options...
Haoswidasee Posted April 6, 2016 Author Share Posted April 6, 2016 God dangit, five hours and I am finally done installing this mod compilation. Can't remember if S.T.E.P even took me that long, haha. I will now be heading in-game and testing the mods both seperately and together. Before that however, I would like to ask what made you exclude few top rated mods such as Full Dialogue Interface & Armorsmith Extended? I do agree that Armorsmith Extended is a hassle to install as it basically features compatibility mods for most equipment out there (warning: also includes traumatic multi-way compatibility modding). I want to use your setup however as a base to expand and customize on as I feel there are too many mods out there which are too important to be left out. But yeah, as I mentioned, compatibility patching is pain and having to backtrack through your load order to find mods you have to re-install to be compatible with new ones is awful. I digress, this list has served as a huge motivation factor to mod my game properly and really go in depth to check any missing detail within the game. Now I am off back to the Commonwealth and check if my five hours of modding was worth it! :smile: P.S: Ouch! Tried to run the game and instant CTD after attempting to load a save game from within Vault 111 right at the start before exiting it. No mods were present on this save, but I will try again without loading that save. - Before starting the game, I sorted my mods with LOOT, let's see how this goes. - Okay so, I ran LOOT and everything seemed alright. Opened up the game yet again and tried to start a new game, insta-CTD. I will try to figure out where this issue occurs, though it really bothers me because I have been following your guide to its minor detail and I am not sure whether this is a technical problem with my computer or your compilation. I will also be going through previous comments here and check if anybody had similar issues. - Alright, I will not put myself through this backtracking as I have done multiple times before with no luck. I will delete all the mods, perform a fresh re-install of Fallout 4 and download the mods again, this time checking every mod before continuing. Was wondering however, why is Settlement Keywords | By: StuykGaming and Armor and Weapon Keywords Community Resource | By: valdacil on the bottom? Not that it's an issue if you have LOOT or just manually order them, cause I have the feeling they should be on the top considering there are mods in your list which depend on these, therefore should be loaded prior to them. Correct me if I am wrong, please! Essentially what I want to do is go through the fresh-install process and thereafter fix/adjust any technical aspects of the vanilla game, such as getting my base options right and playing around with my GFX settings. My Specs Intel® Core i7-4790 CPU @ 3.60GHz 16384MB RAM Nvidia GeForce GTX 780 Are you using the shader? And did you install it correctly? Do you have the DLC? And you definitely want to start a BRAND NEW game if you are having trouble loading saves. Did you set your VRam to 20000 and do you have 8GB of RAM of more? Did you install anything extra that isn't on my list? Those are the big questions. As for LOOT, I don't personally use it like I said in the list, and that is simply because I read that it isn't kept up to date, and I add mods everyday almost. So I feel like it would be inaccurate. Some mods have ESPs that automatically switch themselves around in the load order, I don't know why. But when I install this list I install everything exactly as it says to, and do not adjust my load order other than what it does by itself. I then use this list as a reference when updating my mods (usually once a week), and place them in the load order as they appear on the list. I don't have any issues other than some regular CTD errors involving the DLC that MANY people are experiencing and workarounds can be found very easily by searching your issue. Other than that, when I installed this list I wasn't taking any chances. For the most part I used trusted authors and authors that created mods I had previously used in Skyrim because I am very fond of their work. When I look at what a mod has to offer I have to ask myself if the SIZE of that mod is worth not being able to put more mods in the game. You won't experience it at first, but the longer you use a single playthrough the longer your load times will get and if you have to many HUGE mods your game will basically stop completely when loading. I also have to take into consideration the type of DLC that we know about coming out. I didn't put any robot related mods in the list because I knew that the first DLC was going to be heavily robot related. No used in putting mods in the game just to remove a large portion when the DLC comes out. The next one is based heavily around Settlement Building so I decided to wait until that comes out to see what type of stuff I am going to have to remove already. I already know of 4 or 5 mods getting replaced by that DLC. The number one thing that turns me away from a mod, is the size of the BUG tab though, and those huge mods seem to have a lot of bugs. Did I use the shaderYes, I installed this compilation from top to bottom, including the optional mods. Did I install it correctlyDespite not having any proof or trace of error in my memory or physically/virtually, I am pretty certain I followed all the instructions correctly and followed the instructions within each mod accordingly. Do I have the DLCYes, I do! :smile: I am pretty sure my game was entirely clean because I did not play the game after last time I re-installed from scratch because of a similar issue. I did set my VRAM to 20000, but I believe it is relevant to reference something within Skyrim's S.T.E.P compilation which says the following: [MEMORY] ExpandSystemMemoryX64=false ReservedMemorySizeMb=512 ;This value should be set to lowest possible value without experiencing stutter. See advanced guide above for more information. VideoMemorySizeMb=<integer in MB> Users should download and run Boris's VRamSizeTest tool. Run the VRamSizeDX9.exe. Windows 7 users subtract 170 from the value provided and use that value. Windows 8/10 users subtract 350 and use thatNot sure whether these instructions are specific to the game itself or actually "global" so to speak, Fallout 4 does run on the same engine as Skyrim nonetheless. Do I have 8GB of RAM or moreYes, I have 16GB of RAM. Did I install anything extraI did not. Regarding LOOT, I am not too experienced with it except I have been using it a lot for S.T.E.P as it is pretty much a prerequisite and have had little to no issues with it. I am surprised that it is not being much updated, it is a very popular tool among modders. Nevertheless, I am not too updated on the matter myself so I will probably ditch LOOT for my next attempt if what you are saying is true. I am however still a bit concerned about the load order, specifically regarding the mods I quoted in my previous comment, Settlement Keywords | By: StuykGaming and Armor and Weapon Keywords Community Resource | By: valdacil. I would just like to know if there is any specific reason these mods are on the bottom, cause I am very certain that mods which depend on these have to be loaded after, so I have been taught. Speaking of the DLC and the upcoming ones. It does seem like Bethesda have been peeking into the modding community and looked at the mods which have been created, then probably thought to themselves: "Hey! That is a great idea, let us make our own version of it and completely replace that mod." Now, I am not sure whether this is a good thing or not, maybe I am even overthinking it and they are not even one inch concerned about what is happening over here. I am not too concerned myself, however. If they add new content into the game, whatever it may be, modders will always be on the front and modify it to its core. I will let Fallout 4 download overnight along with the DLC and start over again tomorrow when I got time. Thank you a lot for the response however, I will continue to update you in case I come across any issues during my second attempt! Well if you notice the list is mainly textures, and then most of the mods involving ESP's are actually in the last few sections of the list. You could be right about the keywords and such, let me put them at the top of my list and see if it changes anything and if not I will just leave them there and put it in the updates. As for Bethesda seeing good ideas and making their own. GOOD. A good idea is a good idea and they don't usually just stick with what we have, they expand quite a bit on everything. And it's supposed to be in the game so you don't have to worry about compatibility anymore. :D I followed a guide about installing ENB specifically for Fallout 4 when i learned to set my VRam to 20000. EDIT: So like I mentioned, certain mods have ESP's that move themselves around. The keywords mods are some of those mods. They are at the top of my list and I did not put them there so no worries, they know where to go. Link to comment Share on other sites More sharing options...
Hedloff Posted April 6, 2016 Share Posted April 6, 2016 Awesome, thanks for the quick response. Did you catch the thing about VRAM I referenced though? Getting that right could serve as a major performance boost as far as I am concerned. You should totally check out the S.T.E.P guide if you haven't, whenever you have time. It really goes in detail about performance specific to your respective specs when installing such a huge compilation. :) Edit: I just saw what you wrote about VRAM. Typing on a shitty mobile device here and it is hard to stay updated on such rapid edits. :) Well, if you feel that is working out, I guess it does! :) Link to comment Share on other sites More sharing options...
Haoswidasee Posted April 6, 2016 Author Share Posted April 6, 2016 Awesome, thanks for the quick response. Did you catch the thing about VRAM I referenced though? Getting that right could serve as a major performance boost as far as I am concerned. You should totally check out the S.T.E.P guide if you haven't, whenever you have time. It really goes in detail about performance specific to your respective specs when installing such a huge compilation. :smile: Yes, the VRamSizeTest tool is what is promoted in the video and what he says is very similar to what that box says Link to comment Share on other sites More sharing options...
Hedloff Posted April 6, 2016 Share Posted April 6, 2016 Awesome, thanks for the quick response. Did you catch the thing about VRAM I referenced though? Getting that right could serve as a major performance boost as far as I am concerned. You should totally check out the S.T.E.P guide if you haven't, whenever you have time. It really goes in detail about performance specific to your respective specs when installing such a huge compilation. :smile: Yes, the VRamSizeTest tool is what is promoted in the video and what he says is very similar to what that box says Alright, cheers. :smile: I have a question, do you happen to know if there is any way to make the shader avoid affecting the UI? It is terrible how the UI gets distorted when turning the camera to various angles, and it is really just constantly blurry. http://steamcommunity.com/sharedfiles/filedetails/?id=660199094 That is how it looks like. Link to comment Share on other sites More sharing options...
Haoswidasee Posted April 6, 2016 Author Share Posted April 6, 2016 Awesome, thanks for the quick response. Did you catch the thing about VRAM I referenced though? Getting that right could serve as a major performance boost as far as I am concerned. You should totally check out the S.T.E.P guide if you haven't, whenever you have time. It really goes in detail about performance specific to your respective specs when installing such a huge compilation. :smile: Yes, the VRamSizeTest tool is what is promoted in the video and what he says is very similar to what that box says Alright, cheers. :smile: I have a question, do you happen to know if there is any way to make the shader avoid affecting the UI? It is terrible how the UI gets distorted when turning the camera to various angles, and it is really just constantly blurry. http://steamcommunity.com/sharedfiles/filedetails/?id=660199094 That is how it looks like. I actually don't have this issue but there may be several solutions. First, there is a setting in your graphics settings that has to do with blur. You can play without ENB but still use a shader. The ENB could be doing that as well. The shader should not be doing that though, ENB adds a ton of little effects to the game that you will only experience with ENB enabled, like cool sparkles and stuff. Link to comment Share on other sites More sharing options...
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