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Ultimate Fallout 4 Mod Compilation. 100+ Working Mods with Installation Instructions.


Haoswidasee

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4 more mods for you to check out

 

Pet-Call-Feed Dogmeat by: FLipdeezy http://www.nexusmods.com/fallout4/mods/15565/? Dogmeat is such a good boy

 

Everyone's Best Friend (Dogmeat and Companion both at the same time - no console - no hack) by: valdacil http://www.nexusmods.com/fallout4/mods/13459/?

 

S.P.E.C.I.A.L Dogmeat's Canine Costume by: Coffee Cats Uploaded by: DamienTibbert http://www.nexusmods.com/fallout4/mods/6235/?

 

S.P.E.C.I.A.L. Costumes (Human player) by: Coffee Cats Uploaded by: DamienTibbert http://www.nexusmods.com/fallout4/mods/5716/?

 

That's it for now. As soon as I redo my NMM I'll finally post a link to my uploaded Mod List to the Nexus.

 

----------------------------------More Mods Found-----------------------------

I know you like True Storms, which I do too, but check out Vivid Weathers by: Magnaclub http://www.nexusmods.com/fallout4/mods/15466/?

 

Grassy LODs by: frogprincessQ4 http://www.nexusmods.com/fallout4/mods/14808/? Nice looking LOD without a perfomance hit

 

Fallout 4 Seasons -Grass-Trees-Plants-Snow by: frogprincessQ4 http://www.nexusmods.com/fallout4/mods/5810/? I think with this one I'm going to download both Spring & Winter. I like the thought of mixing it up a little. Hey, it's Boston, ya gotta have snow sometime

 

Eye Normal Map Fix Fallout 4 Edition by: Mr. Dave http://www.nexusmods.com/fallout4/mods/819/? Makes the eyes stand out better than vanilla. Set up to run with The Eyes of Beauty Fallout Edition, but I'm going to test it out with True Eyes and report back to you. I like True Eyes much better than anything else out there, as I'm sure you do too.

 

Realistic Hair by: shred666 http://www.nexusmods.com/fallout4/mods/8583/? modder took the vanilla hair & made it 4k & used gaussian blur to remove those vivid lines in the hair. It does actually look more natural.

 

I think I'm done for now. I'm going to do the fresh install of everything. I'm going to try my hand at using an ENB. I'm going with Radway ENB Preset by: billyro http://www.nexusmods.com/fallout4/mods/11832/? I like the crispness to it, as well as the brighter colors. I have never been a fan of darker looking presets, or games in general. But, to each his own.

Edited by DontBlnkBadWolf
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@Haoswidasee have you ever thought of making a mod with your song as a main menu replacer or an add to one of the radio stations? Just a crazy thought I had.

 

Nevermind, I just read the bottom of your first page where you talk about just that. Hopefully someone will add it for you, good sound.

thanks i appreciate it, having it professionally recorded in a couple weeks

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Warning, do not install Scrapper Range Extension if you have Far Harbor DLC, you will not be able to learn Scrapper from the perk window or even with the console.

 

 

 

 

Warning, do not install Scrapper Range Extension if you have Far Harbor DLC, you will not be able to learn Scrapper from the perk window or even with the console.

 

I never heard of it. I've been away from FO4 for awhile, but thanks for the heads up.

 

I removed it. I haven't purchased Far Harbor yet, going to wait for the theme park expansion so I have tons to do.

 

Just checked out the page to find out what it was about, and it looks like there is a patch update for DLC as of yesterday (the 8th). 2 main files manual download.

 

UPDATE: Forgot to add a new mod that was uploaded yesterday that I think is AWESOME! Power of Atom - FatMan Overhaul by Bagrus: http://www.nexusmods.com/fallout4/mods/16223/?

 

Seems like it could easily be considered cheating

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4 more mods for you to check out

 

Pet-Call-Feed Dogmeat by: FLipdeezy http://www.nexusmods.com/fallout4/mods/15565/? Dogmeat is such a good boy

 

Everyone's Best Friend (Dogmeat and Companion both at the same time - no console - no hack) by: valdacil http://www.nexusmods.com/fallout4/mods/13459/?

 

S.P.E.C.I.A.L Dogmeat's Canine Costume by: Coffee Cats Uploaded by: DamienTibbert http://www.nexusmods.com/fallout4/mods/6235/?

 

S.P.E.C.I.A.L. Costumes (Human player) by: Coffee Cats Uploaded by: DamienTibbert http://www.nexusmods.com/fallout4/mods/5716/?

 

That's it for now. As soon as I redo my NMM I'll finally post a link to my uploaded Mod List to the Nexus.

 

----------------------------------More Mods Found-----------------------------

I know you like True Storms, which I do too, but check out Vivid Weathers by: Magnaclub http://www.nexusmods.com/fallout4/mods/15466/?

 

Grassy LODs by: frogprincessQ4 http://www.nexusmods.com/fallout4/mods/14808/? Nice looking LOD without a perfomance hit

 

Fallout 4 Seasons -Grass-Trees-Plants-Snow by: frogprincessQ4 http://www.nexusmods.com/fallout4/mods/5810/? I think with this one I'm going to download both Spring & Winter. I like the thought of mixing it up a little. Hey, it's Boston, ya gotta have snow sometime

 

Eye Normal Map Fix Fallout 4 Edition by: Mr. Dave http://www.nexusmods.com/fallout4/mods/819/? Makes the eyes stand out better than vanilla. Set up to run with The Eyes of Beauty Fallout Edition, but I'm going to test it out with True Eyes and report back to you. I like True Eyes much better than anything else out there, as I'm sure you do too.

 

Realistic Hair by: shred666 http://www.nexusmods.com/fallout4/mods/8583/? modder took the vanilla hair & made it 4k & used gaussian blur to remove those vivid lines in the hair. It does actually look more natural.

 

I think I'm done for now. I'm going to do the fresh install of everything. I'm going to try my hand at using an ENB. I'm going with Radway ENB Preset by: billyro http://www.nexusmods.com/fallout4/mods/11832/? I like the crispness to it, as well as the brighter colors. I have never been a fan of darker looking presets, or games in general. But, to each his own.

Vivid weathers looks good, but when I re-create the list I have quite a few weather mods to decide from. I could use that or I may use what I have so I can still use nuclear weather, that mod is amazing. The dog-meat mods are cool and all but I have seen some really wild robot ones and stuff I might go with. Honestly, most people are playing with the robots they create from the robot station anyways. I like my current grass mod more than the one you posted, just personal preference. The Seasons mod had compatibility issues last time I looked at it, could be fixed by now. I won't know if any of them are compatible until I do an update though.

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Vivid weathers looks good, but when I re-create the list I have quite a few weather mods to decide from. I could use that or I may use what I have so I can still use nuclear weather, that mod is amazing. The dog-meat mods are cool and all but I have seen some really wild robot ones and stuff I might go with. Honestly, most people are playing with the robots they create from the robot station anyways. I like my current grass mod more than the one you posted, just personal preference. The Seasons mod had compatibility issues last time I looked at it, could be fixed by now. I won't know if any of them are compatible until I do an update though.

 

 

Disclaimer: If it seems like I am babbling, I have been awake for over 52 hours now (Since 8:10ish EDT Thursday morning).

 

Thanks for looking them over, even if you did see them before. What impressed me about Vivid Weathers was all of the different weather condition with not only the radiation rain, but the nuclear winter snow. I think that is awesome, like I said we're in the commonwealth of Boston, of course it's going to snow. But that wasn't an option for Bethesda to do? It didn't make sense. About the robots, I'm not one of the ones you mentioned. I'm mean, they're cool and stuff but that's about it for me. And the grass, absolutely, the mods you have are great. I'm not knocking them. As for conflicts, since I'm not running all of the texture mods that you have, I may not run into that problem or I may. For me, I'm looking at the load times, as well as running the game in High/Ultra mix.

 

And I don't have a low end PC, mine is more upper middle/lower high end build. Doing the math, I could run VRAM @ 15500 or 15.5 Gb and that's is a conservative number. I could probably get away with running it at 16.5 - 17.5 Gb and still have plenty left over to run the OS + FO4. For the most part, I have stuck to no less than 75% of your list. It's because they have yet to fail me, and the ones I dropped wasn't because I didn't like them. You've shown me so much with your list, what to do what not to do. How one could run it all without worries, I just gotta cut it down. Last game load was 253 Active Mods, 223 Active Plugins (So if anyone ask you how many mods could someone run, there is my highest,lol).

 

One quick side note, then I'll go back to reinstalling everything. That Son of Atom, isn't it technically cheating by using Spring Cleaning to scrap things that wasn't supposed to be? Speaking of scrapping, have you seen Unofficial Scrap Patch.esp in your Plugins? I have deleted that damn .esp 3 times now (before the uninstall) & something keeps bringing it back. It's not a mod you would install like the others, it's almost like a mod you get from Bethnet at the main load screen, where the plugin is loaded, but you don't see it in the NMM list. The creator of that mod is no longer on Nexus because he is on a self induced exile. I could only find out about him from a Google search on the .esp name. Anyway, it's a blocker mod. It stops you from scraping some things, and you couldn't select objects or place objects & adjust them. Piles of leaves, branches, vines & something else were written in Spanish, everything else was English. Anyway, keep an eye on your Plugins for that .esp. Same to anyone else reading this.

 

Okay, I'm cutting myself off. Sorry for the War & Peace lenght post.

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I don't use spring cleaning, I do not trust any mod that lets you scrap things that weren't meant to be scrapped. I don't mind mods that completely clean the entire area by itself as long as those mods are well made, but there have been reset issues and strange holes in the ground in places and all kinds of problems. I just don't trust them. The mods I use that "clean" stuff, actually just remove it before you ever see it. Like annoying bushes and Halloween decorations or garbage and rubblepiles.

 

Load times are affected most by any fogs and clouds in the game, thats why I don't use any of those mods. Most texture mods won't increase load times, they may affect your FPS though. Load times are mainly affected by tons of weapon mods and armor mods and mods that add a lot of big spawning to the game. If you have to many settlement mods you game can even load forever so you have to be careful. If you want your game to run the best, don't put to many mods other than textures and mechanicsin your game. It will have the best load times that way for sure.

Edited by Haoswidasee
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I had a bit of a scan through so I wouldn't have to ask but 40 pages is a bit much to cover.

I wanna use War of the Commonwealth Nexus Mod, does it conflict? If its' all okay when should I be installing this one (Misc?).

Edited by iSagan
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Also, taking you up on your challenge.

Beast Master
*Has extra versions like Far Harbour creatures
War Of The Commonwealth
[iF THIS ONE DOEST WORK PLS MARK IT ON YOUR ORIGINAL POST ITS VERY POPULAR FOR END GAME]

Power Armor [Overhaul] Garage
*Previously conflicted with basic mods [couldnt find the exact problem]

Power Armor Autopilot
*May include animations

Power Armor Delivery*Quick and easy to test

Gunner Overhaul

Companion Infinite Ammo and Unbreakable Power Armour
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I had a bit of a scan through so I wouldn't have to ask but 40 pages is a bit much to cover.

 

I wanna use War of the Commonwealth Nexus Mod, does it conflict? If its' all okay when should I be installing this one (Misc?).

I'm not sure, it's on my list of mods to add to the list though but they all wont make it. Try it out and let me know please :) I imagine that mod has a 50/50 chance because of how much it adds. Either add it in after leveled spawns, or honestly I would just replace leveled spawns with it to avoid confrontation.

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Also, taking you up on your challenge.

 

Beast Master
*Has extra versions like Far Harbour creatures

War Of The Commonwealth

[iF THIS ONE DOEST WORK PLS MARK IT ON YOUR ORIGINAL POST ITS VERY POPULAR FOR END GAME]

Power Armor [Overhaul] Garage
*Previously conflicted with basic mods [couldnt find the exact problem]

Power Armor Autopilot
*May include animations

 

Power Armor Delivery

*Quick and easy to test

 

Gunner Overhaul

Companion Infinite Ammo and Unbreakable Power Armour

 

The Beast Master mod looks pretty cool, but its not something I would personally add to the list because of its complexity and the fact that there are so many options already for companions. It looks cool if you specifically want to ONLY use creatures for companions, but any other time that mod would just be adding extra data to read for no reason. All depends on the playthrough and the player really. Still looks like a very cool, very polished mod. I would put it at the end of the NPC list if I added it.

 

Already gave instructions on the war of the commonwealth, been looking forward to that for a while.

 

The power armor garage looks to be a pretty big mod. If you are a player that plays with power armor a lot, I would imagine it would be a really cool mod to have. I will admit though, that after I kill that first deathclaw in the beginning of the game, I get out of the power armor and never touch it again. I personally find it all very annoying and completely unnecessary in Fallout 4. I would have preferred motorcycles or something like that lol. Looks like a great mod if you like Power Armor though. It will definitely interfere with other power armor mods in my list so you may have to pick between the garage mod or the other power armor mods. I would put this at the end of the NPC list before the mod below.

 

The autopilot armor is a cool and unique idea. But like I said I am not a fan of power armor at all, and I would only use that kind of mod if I specifically wanted to use that as a follower all the time, otherwise its just putting extra data on your load. I would put it at the end of the NPC list.

 

Power Armor delivery seems awesome as well, kind of like Titanfall which was a great game. If you are using Power Armor a lot I imagine that mod doesn't add to much data and would be fine without to much consequence. I would put this first in the Optional Mods.

 

I imagine the Gunner Overhaul will directly interfere with Anodized Black Steel Combat Armor. It could be possible to try installing the gunner overhaul first, and then overwriting all with the anodized armor which in my opinion is a must have. I imagine if it would you would get all the bonuses with only retextures to the armor, which is quite possible. I'll try it when I get around to the next update. So if you installed it try installing it right before anodized in the list.

 

I used to use the companion infinite ammo thing, I can't remember what happened somewhere along the way but I removed it for a reason lol. It would be in the optional though.

 

Anyways, that was fun, feel free to request more if you have any more suggestions.

Edited by Haoswidasee
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