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Fallout 4 inconsistent CTD on startup, no matter which mods are active


MrThunderfield

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Hi!

 

I have, like many of you, collected a pretty significant amount of mods. I have had trouble before, but nothing I couldn't solve with LOOT or otherwise checking for missing dependencies. Now however, I can't seem to get a stable build of Fallout 4 working at all.

 

It started a few days ago after installing some simple mods. I enabled them, ran LOOT, but the game wouldn't start. Okay, I thought, I'll just disable some and see which mod is giving me trouble. After disabling all new mods for the day, the game ran! Great, let's enable them one at a time and see which one is broken. After enabling all mods the game ran! Wait... that's weird! My didn't it run before? Then I found out that DISABLING a mod makes the CTD return! And yes, I checked for missing masters. Even running LOOT makes it CTD before the main menu.

 

I have also used FO4Edit to check for errors. It hasn't found any.

 

The upshot is that my game will run sometimes with a random mod configuration, and enabling or disabling random mods will make it CTD. I can't use elimination to figure out which mod or mods are giving me trouble, since the game runs fine with mod A enabled and then CTD's with mod A disabled (again, no missing masters).

 

Load order attached (although I don't think it matters). Any help is appreciated!

Edited by MrThunderfield
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Hi

 

Until we get a good save game cleaner this sort of thing will happen. The tools & the fixes are not in place like they are in older Bethesda games.

 

CTDs are not about mod conflicts between mods but mods confecting with the game & since the game is still being patched there won't be any unofficial patches for a while to fix them.

 

I have only gotten 1 so far cause by CBBE & promptly fixed.

 

If you are not using test saves you probably trashed your main save. Saves can get a mod dependency & be trashed without them. My Skyrim saves are like that. The type of mods that can do this are the game changer type. Clothing, armor & body mods are the only one that are relatively safe to remove at this time. I know in my game that I am taking a risk removing any other type of mod.

 

In the early days of Skyrim I had saves that were trashed by mods & the DLCs. I put them aside & completed them when the tools became available to fix them. I will do the same with this game.

 

Later

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Hi!

 

Thanks for your reply, but it doesn't crash when I load a save, it crashes right after I start the game when the main menu background zooms into the power armor and you have to press any key to start. That's when it's loading all my plugins. If I have a broken save I wouldn't know about it! I have regrettably exhausted all plugin-debugging tricks that I know of.

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I made another one-by-one pass, and HA! Found the rotten egg! It was "Better Companions", and other people have had the same issue if you read some comments: http://www.nexusmods.com/fallout4/mods/7222/?

I could have sworn I've run the game with that mod enabled for a long time...

 

The author says the next update will fix the issue.

 

Luckily the name of the faulty mod started with "B"...

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