MrThunderfield Posted January 6, 2016 Share Posted January 6, 2016 (edited) Hi! I have, like many of you, collected a pretty significant amount of mods. I have had trouble before, but nothing I couldn't solve with LOOT or otherwise checking for missing dependencies. Now however, I can't seem to get a stable build of Fallout 4 working at all. It started a few days ago after installing some simple mods. I enabled them, ran LOOT, but the game wouldn't start. Okay, I thought, I'll just disable some and see which mod is giving me trouble. After disabling all new mods for the day, the game ran! Great, let's enable them one at a time and see which one is broken. After enabling all mods the game ran! Wait... that's weird! My didn't it run before? Then I found out that DISABLING a mod makes the CTD return! And yes, I checked for missing masters. Even running LOOT makes it CTD before the main menu. I have also used FO4Edit to check for errors. It hasn't found any. The upshot is that my game will run sometimes with a random mod configuration, and enabling or disabling random mods will make it CTD. I can't use elimination to figure out which mod or mods are giving me trouble, since the game runs fine with mod A enabled and then CTD's with mod A disabled (again, no missing masters). Load order attached (although I don't think it matters). Any help is appreciated! Edited January 6, 2016 by MrThunderfield Link to comment Share on other sites More sharing options...
jones177 Posted January 6, 2016 Share Posted January 6, 2016 Hi Until we get a good save game cleaner this sort of thing will happen. The tools & the fixes are not in place like they are in older Bethesda games. CTDs are not about mod conflicts between mods but mods confecting with the game & since the game is still being patched there won't be any unofficial patches for a while to fix them. I have only gotten 1 so far cause by CBBE & promptly fixed. If you are not using test saves you probably trashed your main save. Saves can get a mod dependency & be trashed without them. My Skyrim saves are like that. The type of mods that can do this are the game changer type. Clothing, armor & body mods are the only one that are relatively safe to remove at this time. I know in my game that I am taking a risk removing any other type of mod. In the early days of Skyrim I had saves that were trashed by mods & the DLCs. I put them aside & completed them when the tools became available to fix them. I will do the same with this game. Later Link to comment Share on other sites More sharing options...
MrThunderfield Posted January 6, 2016 Author Share Posted January 6, 2016 Hi! Thanks for your reply, but it doesn't crash when I load a save, it crashes right after I start the game when the main menu background zooms into the power armor and you have to press any key to start. That's when it's loading all my plugins. If I have a broken save I wouldn't know about it! I have regrettably exhausted all plugin-debugging tricks that I know of. Link to comment Share on other sites More sharing options...
Deleted2948850User Posted January 6, 2016 Share Posted January 6, 2016 Have you tried doing a integrity check through Steam and activating mods one by one after that to check where the fault lies? Link to comment Share on other sites More sharing options...
MrThunderfield Posted January 6, 2016 Author Share Posted January 6, 2016 That's the thing... sometimes it works with a mod enabled, sometimes it doesn't. I have done that one-by-one tactic but the crashing is so inconsistent that I haven't been able to pinpoint the error to one mod. Link to comment Share on other sites More sharing options...
Deleted2948850User Posted January 6, 2016 Share Posted January 6, 2016 Hm.. Odd.. Have you checked if all your inis and strings are up to snuff or the one-by-one tactic while completely uninstalling said mods? In some cases a single typo in any file can cause a CTD. If that doesn't help, I'm out of ideas. Sorry mate, good luck! Link to comment Share on other sites More sharing options...
MrThunderfield Posted January 6, 2016 Author Share Posted January 6, 2016 I made another one-by-one pass, and HA! Found the rotten egg! It was "Better Companions", and other people have had the same issue if you read some comments: http://www.nexusmods.com/fallout4/mods/7222/?I could have sworn I've run the game with that mod enabled for a long time... The author says the next update will fix the issue. Luckily the name of the faulty mod started with "B"... Link to comment Share on other sites More sharing options...
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