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blackpowder weapons and alternative dogmeat appearance


lest120

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i would a doberman pincher dogmeat, also i would like see flint lock/percussion rifles pistols and revolvers also would like see this unique percussion rifle. it has a 5 shot percussion mag its a percussion rifle i would like see this blackpowder rifle the most id like crafting ability craft it as well craft the magazines the bullets and blackpowder for the weapon(s)

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  • 2 years later...
  • 2 weeks later...

I've thought about this, you could make the Ammo with: Cloth/Leather, Fertilizer (might be something way better) and Lead to craft one shot. The reloads would be horribly long, but it could be counter-balanced with the ease of crafting the ammunition. I'd like to see something like the Pipe Pistol, you can add stocks and a longer barrel to make it a rifle, but the base weapon starts as a pistol. That way you don't have to make a billion weapons to cover a wide variety of weapons. Could even add shotgun-like barrels to get your blunderbuss-on.

 

Wanted to try my hand at modding with a weapon like this, but maybe I should start with rocks and work my way up lol.

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kinda off topic, but I feel like pipe ammo should be easy to craft but have a huge variation in grouping when aiming at a single spot with pipe weapons.

 

actual Machined ammo should be hard to craft requiring a number of settlement objects and skills. but should be easier with a reduction is accuracy/ grouping if crafted from dropped casings.

 

I have no idea how you would do this though because weapons themselves are the thing that govern the accuracy.

 

Pipe weapons would be easy but the two types of regular ammos would be hard, probably very possible though.

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