templeofninpo Posted January 12, 2016 Share Posted January 12, 2016 Fallout 4 inspired the idea and I put it on that forum first though in retrospect I think Witcher would be much more suited for it. A 'reality-esque infra-vision-ish' filter moving and adjusting at each motion of the head everywhere but in the line of sight of the player character. Can't know something is there without sensing it first. Everything we can't see is unknown or presumption. ... Ninjas train their presumptions to be accurate... I digress... Just a mod I'd like to see. Link to comment Share on other sites More sharing options...
ddavies10693 Posted January 15, 2016 Share Posted January 15, 2016 Are you talking about how enemies will sometimes appear on the mini map before you can see them physically? Link to comment Share on other sites More sharing options...
templeofninpo Posted January 20, 2016 Author Share Posted January 20, 2016 Sort of, but for the main screen. That everything behind Garault have a slight sheen/warble-of-unreality on it to indicate that its not actually within the character's line of sight. The filter would shift with the nuances of head motion. Link to comment Share on other sites More sharing options...
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