Jump to content

iMPERIAL CITY EXPANDED


cyronarxes

Recommended Posts

Well in the Imperial Academy there should be:

 

 

- a training area

 

- a Library or study area

 

- An enlisting office

 

- A sort of training arena that you can participate in friendly matches with fellow cadets

 

- a lounge type area

 

- bedrooms (obviously)

 

-and maybe an alchemy room

I will do just that. However, i don't think i will allow the player to join the imperial Navy as all there missions revolve around sea trafficing and, well you cant drive a boat in oblivion can you plus being part of the Imperial Navy involves traveling all over tamriel and Im only building the Imperial city, not all of Tamriel ;). However, i will still include an enlisting office but I what should they say the reason for you not being able to join?

 

This is wear I got the assumption.

Link to comment
Share on other sites

  • Replies 105
  • Created
  • Last Reply
Well in the Imperial Academy there should be:

 

 

- a training area

 

- a Library or study area

 

- An enlisting office

 

- A sort of training arena that you can participate in friendly matches with fellow cadets

 

- a lounge type area

 

- bedrooms (obviously)

 

-and maybe an alchemy room

I will do just that. However, i don't think i will allow the player to join the imperial Navy as all there missions revolve around sea trafficing and, well you cant drive a boat in oblivion can you plus being part of the Imperial Navy involves traveling all over tamriel and Im only building the Imperial city, not all of Tamriel ;). However, i will still include an enlisting office but I what should they say the reason for you not being able to join?

 

This is wear I got the assumption.

I see. well unfortunatly, i will not make you be able to join the navy as there is no way to drive boats. Overall, what i have for the imperial academy is recruiting office (you can't join though), strategy room, soldier quarters. throne room, strategy room, admirils bedroom, and a courtyard. i think that shuld be enugh. by the way do you have any suggestions on what new districts should be added?

Link to comment
Share on other sites

I think they have already been mentioned before; Arts & Entertainment.

Maybe a Parks & recreation or a sports, zoo or a Science museum or Planetarium.

One thing that I did notice was missing is a ship building facility, and any ruling power with a navy would have a ship building facility (it would take a lot of room & don’t know how interesting it would be).

Link to comment
Share on other sites

I think they have already been mentioned before; Arts & Entertainment.

Maybe a Parks & recreation or a sports, zoo or a Science museum or Planetarium.

One thing that I did notice was missing is a ship building facility, and any ruling power with a navy would have a ship building facility (it would take a lot of room & don’t know how interesting it would be).

i was thinking that in addittion to the port district, there should be a foreign district and a agricultural district in my opinion

Link to comment
Share on other sites

As well as the Arena, we could have sporting events involving animals or monsters going at each other, where people can go to place bets. Ogre vs Daedroth!!! Who'd win that one?

 

This mod sounds really fantastic! How much of it is complete so far? Will you be adding any extra quests?

Link to comment
Share on other sites

As well as the Arena, we could have sporting events involving animals or monsters going at each other, where people can go to place bets. Ogre vs Daedroth!!! Who'd win that one?

i am thinking of adding a Hippodrome :happy:

This mod sounds really fantastic! How much of it is complete so far? Will you be adding any extra quests?

I am currently working on the port district. I am pretty much done with the interior and exterior cells and all i need now is to create the npc's and get some voice actors and yes, there will be some minor quests 8).

Link to comment
Share on other sites

I PM'd you asking for an email address that I could send my voice sample to (I say one of the generic "Hey, you're the Hero of Kvatch!" lines), but I've gotten no reply. Just making sure that you're still interested.

 

I have no prior voice acting experience, but I've been told that I do some good voices.

Link to comment
Share on other sites

I PM'd you asking for an email address that I could send my voice sample to (I say one of the generic "Hey, you're the Hero of Kvatch!" lines), but I've gotten no reply. Just making sure that you're still interested.

 

I have no prior voice acting experience, but I've been told that I do some good voices.

Don't worry, i sent you a pm with my email address :happy:. Anyways, i have just now completly finished al of the exteriors and interiors of the port district. YAAAAAAAAAAAAAYYYYYYYYYYY! (Pats himself on the back). Yeah, it was real hard work but i did it every one. It took me 3 weeks to complete and I had to do it all day straight. But hey, it was worth it. Anyways, Now i have to work with some npc scripting and some voice actors. Farewell everyone.

Link to comment
Share on other sites

I think they have already been mentioned before; Arts & Entertainment.

Maybe a Parks & recreation or a sports, zoo or a Science museum or Planetarium.

One thing that I did notice was missing is a ship building facility, and any ruling power with a navy would have a ship building facility (it would take a lot of room & don’t know how interesting it would be).

i was thinking that in addittion to the port district, there should be a foreign district and a agricultural district in my opinion

Well it does make sense to have a loading dock; it would be cool to see dock workers carrying stuff on & off ships.

This would probably be a mod first, (may be hard also) but would add realism to Oblivion.

Link to comment
Share on other sites

I think they have already been mentioned before; Arts & Entertainment.

Maybe a Parks & recreation or a sports, zoo or a Science museum or Planetarium.

One thing that I did notice was missing is a ship building facility, and any ruling power with a navy would have a ship building facility (it would take a lot of room & don’t know how interesting it would be).

i was thinking that in addittion to the port district, there should be a foreign district and a agricultural district in my opinion

Well it does make sense to have a loading dock; it would be cool to see dock workers carrying stuff on & off ships.

This would probably be a mod first, (may be hard also) but would add realism to Oblivion.

i could have people bringing in supplies from the boats into the warehouse. Would that be ok?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...