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Mods removed when I close the game


Dan McNinja

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When I close the game sometimes, after Steam syncs my saves, I relaunch and attempt to load a save but it will say 'content is missing - are you sure you want to load this save?' and some of my mods will be missing.

 

It happened for the first time a few days ago, so I uninstalled and reinstalled every mod which took some time but fixed the issue. Then it happened again today but it seemed that all that was missing was my player's modded hair, so I tried just reinstalling that mod, but when I loaded back in it seemed all of my Armorsmith Extended armors were missing so I went through and reinstalled everything again to be safe.

 

My rookie guess would be that Steam is overwriting or deleting my modded files when it syncs, but then I thought it was just syncing my saves to the cloud so I don't know why it would do that.

 

Does anyone know what the issue might be, or a possible fix?

Edited by Dan McNinja
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I don't know if it's against the rules to bump your own thread but I had this happen again today. I've deleted all of the mods that I didn't feel I 'needed' in order to speed up the uninstall/reinstall process, but it's still a pain. If anyone has any advice it would be greatly appreciated.

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I use Nexus Mod Manager. I've worked out the problem, or at least a part of it: The plugins.txt file in appdata/local/fallout4 is getting overwritten somehow. When I install the mods, that file will have a list of all the esps I'm using in alphabetical order, and then when it's wiped it'll just say 'please don't edit this file fallout 4 uses it to keep track of your downloaded content' or something like that. So I've just made a backup of the plugins.txt file with the esp list and if it happens again I'll try copying that over the wiped version and hopefully that will work, since that will be much faster than uninstalling and reinstalling each mod individually as I have been.

 

That said, if there's a way to stop that file from wiping randomly when I exit the game, that would be even better.

Edited by Dan McNinja
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Are you using the FO4 Launcher? Another thing you could try is using F4SE (Fallout 4 Script Extender) or even NMM to Launch. I know F4SE for sure won't mess with your plugins.txt or loadorder.txt.

 

Edit: Also be sure to start Steam first before using either of those as it will default back to running the old Launcher when Steam finishes loading up and bork your stuff again.

Edited by TheGreenLion
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