vanjavs Posted January 15, 2016 Share Posted January 15, 2016 (edited) Please tell me, what kind of mistake? version Witcher 1.12Folder "Hosts" deleted. Error [content0]game\player\playerwitcher.ws(148): Function 'LogWithName' does not take 1 param(s) Error [content0]game\gameplay\focus\focus.ws(199): Function 'LogWithName' does not take 1 param(s) Error [content0]game\gameplay\focus\focus.ws(253): Function 'LogWithName' does not take 1 param(s) Error [content0]game\gui\menus\gwintgamemenu.ws(104): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\playerdialogstate.ws(48): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\combat.ws(124): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\exploration.ws(55): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\swimming.ws(252): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\vehicles\horseriding.ws(49): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\vehicles\sailing.ws(56): Function 'LogWithName' does not take 1 param(s) Warning [content0]engine\telemetrykeyword.ws(9): Native function 'Log' was not exported from class 'CR4TelemetryScriptProxy' in C++ code. Edited January 15, 2016 by vanjavs Link to comment Share on other sites More sharing options...
vanjavs Posted January 15, 2016 Author Share Posted January 15, 2016 Problem solved! :blush: Thank you does not even tried to help! :dry: Link to comment Share on other sites More sharing options...
TMG713 Posted January 15, 2016 Share Posted January 15, 2016 What was the magic trick ? Link to comment Share on other sites More sharing options...
TMG713 Posted January 16, 2016 Share Posted January 16, 2016 In folder "content\content0\scripts\engine", I create the file "telemetryKeyword.ws" with the following content : // Class pointed to by "theTelemetry"// Do not instanciate directlyimport class CR4TelemetryScriptProxy extends CObject{ import final function LogWithName( eventType : ER4TelemetryEvents ); import final function LogWithLabel( eventType : ER4TelemetryEvents, label : String ); import final function LogWithValue( eventType : ER4TelemetryEvents, value : int ); import final function LogWithValueStr( eventType : ER4TelemetryEvents, value : String ); import final function LogWithLabelAndValue( eventType : ER4TelemetryEvents, label : String, value : int ); import final function LogWithLabelAndValueStr( eventType : ER4TelemetryEvents, label : String, value : String ); import final function SetCommonStatFlt( statType: ER4CommonStats, value : float ); import final function SetCommonStatI32( statType: ER4CommonStats, value : int ); import final function SetGameProgress( value : float ); import final function AddSessionTag( tag : String ); import final function RemoveSessionTag( tag : String ); import final function XDPPrintUserStats( statisticName : String ); import final function XDPPrintUserAchievement( achievementName : String );} Link to comment Share on other sites More sharing options...
zDusty Posted January 18, 2016 Share Posted January 18, 2016 oh man thank you! Link to comment Share on other sites More sharing options...
avinash81 Posted January 19, 2016 Share Posted January 19, 2016 Error [content0]game\quests\quest_function.ws(7274): I dont know any 'GMM_Tpose' Error [content0]game\gameplay\effects\effectmanager.ws(132): Could not find function 'UsesCustomCounter' Error [content0]game\gameplay\effects\effectmanager.ws(134): Could not find function 'CheckCustomCounter' Error [content0]game\gameplay\effects\effects\other\oil.ws(32): I dont know any 'usesCustomCounter' Error [content0]game\gameplay\interactive\ep1chandelier.ws(161): Unable to convert from 'void' to 'Float' Error [content0]game\gameplay\interactive\ep1chandelier.ws(162): Unable to convert from 'void' to 'Float' Error [content0]game\gameplay\focus\focus.ws(199): Function 'LogWithName' does not take 1 param(s) Error [content0]game\gameplay\focus\focus.ws(253): Function 'LogWithName' does not take 1 param(s) Error [content0]game\gui\menus\blacksmithmenu.ws(444): Could not find function 'StartInvUpdateTransaction' Error [content0]game\gui\menus\blacksmithmenu.ws(518): Could not find function 'FinishInvUpdateTransaction' Error [content0]game\gui\menus\gwintgamemenu.ws(104): Function 'LogWithName' does not take 1 param(s) Error [content0]game\gui\menus\alchemymenu.ws(220): Could not find function 'StartInvUpdateTransaction' Error [content0]game\gui\menus\alchemymenu.ws(239): Could not find function 'FinishInvUpdateTransaction' Error [content0]game\gui\menus\craftingmenu.ws(141): Could not find function 'StartInvUpdateTransaction' Error [content0]game\gui\menus\craftingmenu.ws(143): Could not find function 'FinishInvUpdateTransaction' Error [content0]game\gui\popups\lootpopup.ws(332): Could not find function 'StartInvUpdateTransaction' Error [content0]game\gui\popups\lootpopup.ws(335): Could not find function 'FinishInvUpdateTransaction' Error [content0]game\player\playerweaponholster.ws(501): Could not find function 'AddOilBuff' Error [content0]game\player\states\playerdialogstate.ws(48): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\aimthrow.ws(42): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\combat.ws(124): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\exploration.ws(55): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\swimming.ws(252): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\vehicles\horseriding.ws(49): Function 'LogWithName' does not take 1 param(s) Error [content0]game\player\states\vehicles\sailing.ws(56): Function 'LogWithName' does not take 1 param(s) Warning [modbasescripts]engine\telemetrykeyword.ws(9): Native function 'Log' was not exported from class 'CR4TelemetryScriptProxy' in C++ code. help me Link to comment Share on other sites More sharing options...
xMataleo Posted February 17, 2016 Share Posted February 17, 2016 (edited) if you look in folder "content\content0\scripts\engine", there should be a file called "telemetryKeyword.ws" if there is edit the file by deleting all the information and putting // Class pointed to by "theTelemetry"// Do not instanciate directlyimport class CR4TelemetryScriptProxy extends CObject{ import final function LogWithName( eventType : ER4TelemetryEvents ); import final function LogWithLabel( eventType : ER4TelemetryEvents, label : String ); import final function LogWithValue( eventType : ER4TelemetryEvents, value : int ); import final function LogWithValueStr( eventType : ER4TelemetryEvents, value : String ); import final function LogWithLabelAndValue( eventType : ER4TelemetryEvents, label : String, value : int ); import final function LogWithLabelAndValueStr( eventType : ER4TelemetryEvents, label : String, value : String ); import final function SetCommonStatFlt( statType: ER4CommonStats, value : float ); import final function SetCommonStatI32( statType: ER4CommonStats, value : int ); import final function SetGameProgress( value : float ); import final function AddSessionTag( tag : String ); import final function RemoveSessionTag( tag : String ); import final function XDPPrintUserStats( statisticName : String ); import final function XDPPrintUserAchievement( achievementName : String );} save the file and then try to launch. It should work from there it worked for me at least. Edited February 17, 2016 by xMataleo Link to comment Share on other sites More sharing options...
mrsmithe Posted February 26, 2016 Share Posted February 26, 2016 if you look in folder "content\content0\scripts\engine", there should be a file called "telemetryKeyword.ws" if there is edit the file by deleting all the information and putting // Class pointed to by "theTelemetry"// Do not instanciate directlyimport class CR4TelemetryScriptProxy extends CObject{ import final function LogWithName( eventType : ER4TelemetryEvents ); import final function LogWithLabel( eventType : ER4TelemetryEvents, label : String ); import final function LogWithValue( eventType : ER4TelemetryEvents, value : int ); import final function LogWithValueStr( eventType : ER4TelemetryEvents, value : String ); import final function LogWithLabelAndValue( eventType : ER4TelemetryEvents, label : String, value : int ); import final function LogWithLabelAndValueStr( eventType : ER4TelemetryEvents, label : String, value : String ); import final function SetCommonStatFlt( statType: ER4CommonStats, value : float ); import final function SetCommonStatI32( statType: ER4CommonStats, value : int ); import final function SetGameProgress( value : float ); import final function AddSessionTag( tag : String ); import final function RemoveSessionTag( tag : String ); import final function XDPPrintUserStats( statisticName : String ); import final function XDPPrintUserAchievement( achievementName : String );} THANK YOU! save the file and then try to launch. It should work from there it worked for me at least. Link to comment Share on other sites More sharing options...
Lozo39 Posted February 28, 2016 Share Posted February 28, 2016 Thanks dude !!! Link to comment Share on other sites More sharing options...
d00m2009 Posted March 18, 2016 Share Posted March 18, 2016 (edited) I found this "fix" earlier and it didn't work, I deactivated all my mods and I still get a script error;Error [modbasescripts]engine\physicsworld.ws(9): Cannot find structure 'SCollisionInfo' to importError [modbasescripts]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(10): Class 'CBTTaskMaintainSpeed' already defined.Error [modbasescripts]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(74): Class 'CBTTaskMaintainSpeedDef' already defined.Error [modbasescripts]game\behavior_tree\tasks\reactions\bttaskisman.ws(4): Class 'CBTCondIsMan' already defined.Error [modbasescripts]game\behavior_tree\tasks\reactions\bttaskisman.ws(15): Class 'CBTCondIsManDef' already defined.Error [content0]game\cameras\exploration\driftcamera.ws(136): Class 'CCameraRotationControllerDrift' already defined.EDIT:Looks like this is the wrong post, and by any matter I fixed this issue (i hadn't removed all mods) Edited March 19, 2016 by d00m2009 Link to comment Share on other sites More sharing options...
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