Dan3345 Posted April 17, 2011 Share Posted April 17, 2011 this mod looks great, I was actually holding off on downloading dead money but this may be the reason i do! Can't wait to see it on the nexus for download. I don't think you should worry to much about the LOD. It would be awesome to see from a distance, I love to look at the view but its not a major thing. Link to comment Share on other sites More sharing options...
someguynamedjoe Posted April 18, 2011 Share Posted April 18, 2011 Any chance we can get a pic of what will be the player home penthouse? Link to comment Share on other sites More sharing options...
raverbane Posted April 18, 2011 Share Posted April 18, 2011 Any chance we can get a pic of what will be the player home penthouse? Hehe. Lots of eager folks out here on the intrawebs with our fingers on the download buttons! Link to comment Share on other sites More sharing options...
someguynamedjoe Posted April 18, 2011 Share Posted April 18, 2011 Any chance we can get a pic of what will be the player home penthouse? Hehe. Lots of eager folks out here on the intrawebs with our fingers on the download buttons!Oh man, this will be so epic, you have no idea. Link to comment Share on other sites More sharing options...
GeeZee Posted April 18, 2011 Author Share Posted April 18, 2011 @Dan3345 Dead Money is great DLC. It has what great rpg should have - excellent story and writing. Dog/God is the best super-mutant in Fallout series so far, Marcus be damned. But if you expect petty overpowered phat lewt, look elsewhere. I have no idea why people say it's 'hard'. I had absolutely no problem with it in hardcore mode, there are lots of chips in desks and wardrobes, and there is always graffiti telling where to look for speaker. @someguynamedjoe There are multiple in this topic so far, mainly showing rooftop (the penthouse will have two floors - top floor and rooftop). Link to comment Share on other sites More sharing options...
raverbane Posted April 18, 2011 Share Posted April 18, 2011 Just a personal suggestion of for a future patch for your mod. Not all players are into the big audacious player homes. Perhaps making one of the villa locations a player home as well. Like one of the apartments that are above the shops that seem to always have the dresser with prewar sexy outfits... hehe Link to comment Share on other sites More sharing options...
GeeZee Posted April 18, 2011 Author Share Posted April 18, 2011 (edited) At first, I didn't plan on making a penthouse, as I myself don't like player house mods(each time I see "another house in Goodsprings", I'm getting furious), because for me, it's only about Lucky 38. But then again, every casino on The Strip has a Penthouse (Mr. House, Heck Gunderson, Benny) AND high roller/presidential suite. High roller suites are worthless anyway, so I didn't bother with one (besides, the 3rd reward is Complimentary Voucher anyway, and I don't feel like messing with Sierra Madre casino data). Instead, I wanted to create a penthouse like in every other Strip casino, albeit an interesting alternative, and I think a pool and bar on the rooftop is original. There will also be a vantage point from the top of the Sierra Madre, overlooking whole Strip from above. But I will think about a room in Villa. Edited April 18, 2011 by GeeZee Link to comment Share on other sites More sharing options...
GeeZee Posted April 18, 2011 Author Share Posted April 18, 2011 By the way, how are Sierra Madre caravan cards working for you all? For me, they appear as The Tops playing cards, with The Tops light blue back graphic, and not the Sierra Madre red/black one. I ask, because I also want to add the missing 33 SM cards in this mod, but if they are bugged, then there is no point. Please tell me if it is only my own problem. Link to comment Share on other sites More sharing options...
falloutperson416 Posted April 19, 2011 Share Posted April 19, 2011 Well hot damn! This still looks Incredible, and I can't wait until a version of this combined with NVR comes out. Link to comment Share on other sites More sharing options...
raverbane Posted April 19, 2011 Share Posted April 19, 2011 By the way, how are Sierra Madre caravan cards working for you all? For me, they appear as The Tops playing cards, with The Tops light blue back graphic, and not the Sierra Madre red/black one. I ask, because I also want to add the missing 33 SM cards in this mod, but if they are bugged, then there is no point. Please tell me if it is only my own problem. Yea, there is bugginess about the Sierra Madre cards. This explains it better than I can. http://www.newvegasnexus.com/downloads/file.php?id=41210 Link to comment Share on other sites More sharing options...
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