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Levelup Perk (random mode)


RaM512

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When you level up from 1 to 2.

 

Based on the special points you selected, the mod will auto select a perk or special to level up and consume the point.

 

(Optional) The mod can be modified to select ANY perk or special point from the tree, whether it is available through special points or not.

 

 

I believe this can create some more replayability to the game and may have a psuedo challenge that isnt modified through increased damage taken or damage given.

 

 

It will also force you to adapt to a certain playstyle if points land on (example: automatic weapons)

 

Then of course, there are some points that we avoid because we can make choices that optimize a certain build.

The aim is to break from the norm and adapt to the situation given to us.

 

 

BONUS:

A:

I use a mod that changes the properties of perks and even switches certain locations.

IF the mod can be made so it has very little conflicts with these sort of changes, that would be wonderful indeed.

 

B:

Some people use the "perks per level" plugin that runs through skse.

Perhaps make it so all the remaining points are also randomized into the pool.

 

 

I just crafted this idea in my head. Im not an implementer, but I really hope someone can put this idea to life!

 

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