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Mods not working despite being activated.


MadzAssassin

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  • 2 weeks later...

make sure you have the plugins.txt file set to "read only" located in you Users/yourname/AppData/local/Fallout 4. if its not checked the game will reset it to default.

 

It is. The only way I can get my mods to work is to install them manually which is a pain. NMM just doesn't work for me. It did with Skyrim, but this? Nope.

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May I ask, what exactly does not work? Does it crash? Do items of some mods not show up? Mind posting your full load order in spoiler tags and describing a bit more, what the exact issues are?

 

Also: did you try launching NMM with admin rights and installing one of the afflicted mods then?

Edited by wax2k
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Fallout 4 is quirky with NMM. If you run the game without running it through NMM, it will uncheck all your mods, and make it really hard to keep your mods checked. So, here's a fix. Run the game only through NMM, you can do so via launcher, or directly running the game itself. If you are still having problems with everything, and you want to try F4SE, go here and get it from the source: http://f4se.silverlock.org/ Those who don't use the beta patch, use the first runtime, 1.2.37. This was made before the patch, and should work with the non-patched game. The second is only for the patched game. Don't download it from the Nexus, if it's there.

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