cKunz Posted January 20, 2016 Share Posted January 20, 2016 Hey gents, so originally I had an issue with the game crashing when encountering a "missing door" in the workshop (a blank space in between doors). I did some research and saw that SSEx (2.5) did not work well with other building mods like Homemaker and Settlement Keywords etc, so I tried to disable it. Now my game wont even launch, goes to a black screen as if to load the splash menu, and then CTD. I re-enable SSEx and it works fine, but still crash when looking at doors in workshop menu. Ideas? Link to comment Share on other sites More sharing options...
mm137 Posted January 20, 2016 Share Posted January 20, 2016 Do you have a patch that uses it as a master in your load order? Link to comment Share on other sites More sharing options...
cKunz Posted January 20, 2016 Author Share Posted January 20, 2016 (edited) How would I be able to tell? Sorry I've never heard of that before. Here's my load order; 0 Fallout4.esm 1 ConcealedArmor.esm 2 ArmorKeywords.esm 3 SettlementKeywords.esm 4 Homemaker.esm Homemaker.esp BetterNightVision.esp DarkerNights.esp 1dayVendorsReset.esp 5 PipBoyShadows.esp 6 HeavyRain.esp 7 MegaExplosions_x2.esp BrighterSettlementLights.esp CarryWeight100.esp 8 CarryWeight1000.esp CarryWeight2000.esp CarryWeight250.esp CarryWeight300.esp CarryWeight500.esp CarryWeight9999.esp CarryWeight99999.esp 9 Crafting Workbench.esp10 a Crafting Workbenches - Ammo.esp11 b Crafting Workbenches - Ammo Special.esp12 c Crafting Workbenches - Junk Items.esp LessXP.esp13 d MoreXP.esp14 e ScrapScrap.esp15 f Simple Intersection.esp16 Armor_Mods_Expanded_v1b2.esp17 Fusebox Generator.esp18 Joints.esp19 VendorCaps_3000.esp20 ArtillerySuper.esp21 LightDark.esp22 powerful50.esp23 OCDecorator.esp24 ScrappableLegendaries.esp25 WeaponRacks.esp26 1a WeaponRacks-VanillaWeapons.esp27 1b fog.esp28 1c N7 Advanced.esp29 1d DDP_Ramps_mark1.esp30 1e Robot Home Defence.esp More armor slots.esp31 1f CBBE.esp32 ConcealedArmor.esp33 EndorsCustomCombatArmor.esp34 unleveleditems.esp35 DD_Columnsandstuff_1_0.esp36 More Where That Came From Diamond City.esp37 IncreasedSettlerPopulation50.esp38 LightboxPower.esp39 Scrap Everything.esp40 BetterSettlers.esp41 Armorsmith Extended.esp42 2a Spartan-Calyps.esp43 2b Crecy.esp44 2c DD_Floor_brace.esp45 2d RemoveTurretPowerReq.esp46 2e DX Commonwealth Shorts.esp47 2f AlternateSettlements.esp48 WLightSaber.esp49 Lore Friendly Flags.esp50 Black Adhesive Plant.esp51 3FoodPerCrop.esp52 WaterAnywhere.esp SSEx.esp53 R91M.esp54 Caliber Conversion Kit.esp55 Cait LovelyRedhead CBBE Standalone.esp56 Cait_Makeover - Young at Heart Haircut.esp57 Fr4nssonsLightTweaks.esp58 Homemaker - Unlocked Institute Objects SK.esp59 Safe SSEx.esp60 Settlement Keywords SSEX Patch.esp61 Homemaker - SK-SSEx Patch.esp Here is the problem I am trying to solve with the door. There is a blank spot in between the doors, and if I scroll past it, 9/10 times the game crashes. https://www.youtube.com/watch?v=LhaeRF76SN0&feature=youtu.be Edited January 20, 2016 by cKunz Link to comment Share on other sites More sharing options...
Gilibran Posted January 20, 2016 Share Posted January 20, 2016 deactivate 59 - 60 - 61 and try again Link to comment Share on other sites More sharing options...
mm137 Posted January 21, 2016 Share Posted January 21, 2016 How would I be able to tell? Sorry I've never heard of that before. Here's my load order;Because you have a bunch of plugins with SSex in the name. 60 Settlement Keywords SSEX Patch.esp61 Homemaker - SK-SSEx Patch.esp These are patches that need SSex. You can't just uncheck stuff willy-nilly - look at your load order and see what you are breaking. Link to comment Share on other sites More sharing options...
kirkonacid Posted January 21, 2016 Share Posted January 21, 2016 Optionally, run your list throught LOOT as it will be able to tell you, probably anyways, if any other plug-ins are using SSEx as a master. Link to comment Share on other sites More sharing options...
cKunz Posted January 21, 2016 Author Share Posted January 21, 2016 Thanks for the input guys, and Loot didn't show any errors. Disabling all those patches fixed the problem with doors. Thanks a lot guys! Link to comment Share on other sites More sharing options...
kirkonacid Posted January 22, 2016 Share Posted January 22, 2016 Glad you got it working! I've gotten in the habit of running my order through LOOT religiously after changing up my mods, updating them, reinstalling them, or adding new ones after missing master problems in Skyrim too many times to count. LOOT isn't fool-proof, but it is extremely helpful. Link to comment Share on other sites More sharing options...
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