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Anyone down for a Cabot/Alien DLC set in Arabia?


JackTrenton

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I love Cabot's story of the hidden alien civilization that came before ancient Egypt, Sumeria, and Assyria as well as Lorenzo's journal that documents the archaeological ruins in Arabia. I think it would be great to see a DLC that follows up on this. Maybe you can zap over to Arabia with an institute teleportation device then find the ruins from Lorenzo's journal and loot all of the ancient artifacts inside. I could picture fighting some kind of advanced alien species inside the buried temple and coming across some god-mode artifacts that you could take back to the Commonwealth to use. Something like a scepter that can fry the brains of everyone around you simultaneously, teleport behind your enemy in combat (Ciri), mind control people to follow you, possibilities are limitless really, but it needs to be something with this kind of power since it is an advanced alien civilization after all, and Lorenzo's crown can kind of do some of this already.

 

So for the DLC you would have:

 

Exotic new location never before seen in the Fallout series - check

Setting outside of the U.S. with the chance to interact with people in other areas of the world - check

Chance to explore ancient ruins, a lost alien civilization and uncover humanity's hidden history like Fox Mulder - check

Chance to go into more detail and depth on one of Fallout 4's best quests - check

Dig up ancient relics like Indiana Jones and get some fantastic overpowered loot - check

Edited by JackTrenton
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I actually had an idea for this a while back and I've been waiting on the GECK to see if I can build it. I want to see if I can build an Egyptian alien dig site and then dress it up with a WWII Nazi theme for a time travel mod. My idea is that it would be fun to travel back in time to when your grandfather (see game intro) was fighting in WWII, and you have to help him stop the Nazi's from getting the artifact we see in game. You also get to meet a 'non-insane' Cabot whose being forced to excavate the alien city (Indiana Jones Cliche).

 

But this is all an elaborate fantasy right now... and I have to wait patiently to see how much can actually be built before dedicating my time towards it. :dry:

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The journal said that he just took the crown and left a bunch of other alien artifacts sealed in the tomb when he left. He also inferred that there was some higher, mysterious purpose behind the lost city, the temple, and the crypt. It's pretty much begging for a DLC.

 

You can't tell us that aliens created civilization in the Fallout world and then leave it virtually untouched.

 

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it could well be foreshadowing for a DLC, but it could also be intended to be picked up in a later game. it does seem better suited to a DLC though since it's unlikely we'd see a full game set in that region but that's only assuming that we actually go there ourselves. it's possible that the story will continue with accounts from other archaeologists who found the place after Lorenzo or who discovered similar sites

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It wasn't aliens, it was the precursor humans

 

-edit- yea i forgot, there was also probable aliens with them. Because if it was only these clearly not human shaped aliens Lorenzo wouldn't have so well fitting hat! I'm not even sure if this is still in the topic D:

 

Anyhow this is a great idea if it's done properly

Edited by Jeesmies
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