foodpie Posted January 23, 2016 Share Posted January 23, 2016 So far things have been easy mod wise. But after a round of updates today I am having issues. Firstmost among the fact that I can't place generators now. Can't even open the electricity section of the settlement menu. What's more, the castle repair mod by DDProductions83 isn't working properly, the sections won't show up in my special section. I have the tech side down, but I am ignorant as can be about conflicts and load order, so while I try doing it one mod at a time, I hoped that you guys might have some advice for me vis-a-vis load order or conflicts from my load order. GameMode=Fallout4 Fallout4.esm=1Arbitration - Resources.esm=1Scrappable_Commonwealth.esm=1ArmorKeywords.esm=1Snap'n Build.esm=1Robot Home Defence.esm=1SettlementKeywords.esm=1Homemaker.esm=1Workshop_Planters.esp=1Armorsmith-LegendaryClothes-Compat.esp=1WET Clearer.esp=1Simple Intersection.esp=1ExpandedSettlementBuildings.esp=1LongerPowerLines3x.esp=1BetterSettlers.esp=1Flare _Gun_Redone_v1.1.esp=1Power-Armor Compatible Powerfist Big-Leagues.esp=1Power-Armor Compatible Powerfist.esp=1Craftable Armour.esp=1CompRedo.esp=1DV-Armored Pilots.esp=1DV-Deadly Vertibirds.esp=1DV-No Levelled Vertibirds.esp=1MakanarBigLeaguesFix.esp=1Sparksremover.esp=1CapStorage.esp=1MoreHairstyles4Male2.esp=1HairVariations_FairyTails.esp=1HairVariations_Elegant.esp=1HairVariations_Sophisticate.esp=1HighTechGoggles.esp=1Craftable Armor Size.esp=1No Fusion Core Drain.esp=1CutWeaponModsRestored.esp=1CutWeaponModsRestored-UniqueWeaponModRecipes.esp=1PA_Materials_Paints.esp=1Looking Fabulous.esp=1DESTROY_ALL_Cricket_v2_1.00.esp=1keyNuker_keys_en.esp=1keyNuker_cards_en.esp=1SuperAffinity.esp=1NoAffinityCooldown.esp=1CarryWeight500.esp=1CarryWeight200Strength.esp=1DeadBodyCollision.esp=1Safe SSEx.esp=1More Where That Came From Diamond City.esp=1RichMerchants.esp=1AR7_MadHatter.esp=1ShadowedSynthArmor.esp=1Home Plate Workbench.esp=1TrueStormsFO4.esp=1TrueStormsFO4-ClimateSettings.esp=1TrueStormsFO4-GlowingSeaExtraRads.esp=1Jacket.esp=1GunNut5.esp=1Fallout4 - Marmo1233 - Deathclaw.esp=1Companion Infinite Ammo and Unbreakable Power Armour.esp=1UnlimitedFollowers.esp=1More Power Armour Mods.esp=1Classic VATS.esp=1Silver Shroud Mysterious Stranger.esp=1CommChemExpanded.esp=1Dual Weapons Melee.esp=1Self-Guided Sniper Bullets.esp=1LegendaryCloth.esp=1MoreWeaves.esp=1Homemaker - SK-SSEx-SnB.esp=1Homemaker-SettlementKeywords-patch.esp=1Homemaker - Unlocked Institute Objects SK.esp=1Snap and Build - Capsule.esp=1PlantsAnywhere.esp=1pipboyspotlight.esp=1Blue200%NoShadows.esp=1500%NoShadows.esp=1HairVariations_Conversions.esp=1Arbitration - Button Lowered Weapons.esp=1PlasmaGatling.esp=1Vertibird Gatling Laser.esp=1ShellRain.esp=1MoreSpawns_High.esp=1MoreBetterWeaponMods1.3.esp=1Supercharged Capacitor.esp=1GlovesOfTheCommonwealth.esp=1RebuiltCroupManor v1.3.esp=1The Dark Wanderer - Lucky Guy Edition.esp=1The Dark Wanderer - Weapon Master Edition.esp=1The Dark Wanderer - Zen Master Edition.esp=1The Dark Wanderer - 60 Minute Man Edition.esp=1RemoveTurretPowerReq.esp=1Pipboy Zero.esp=1HairVariations_YoungAtHeart.esp=1SRM_Mercenary_Mortal.esp=1No Lowered Suppressor and Bayonet Range.esp=1HigherResistantGasMasks.esp=1HeavyWeaponry.esp=1Ballistic Under-Armor 1.3.esp=1High_Level_Scale.esp=1Codsworth As Synth Gen 2 v1.5.esp=1Combat_Helmet_Illumination 1.2.esp=1BoS Pilot Outfit Fix.esp=1CovenantUnowned.esp=1RailroadGloryBugFix.esp=1RemoveScopeSway.esp=1Fashionable Valentine.esp=1My_Minutemen.esp=1ASCOCait06.esp=1ASCOCurie02.esp=1ASCODanse02.esp=1ASCOMacCready01.esp=1ASCOPiper04.esp=1ASCOPreston03.esp=1Danse GTFO Power Armor.esp=1B-90.esp=1KelloggArm.esp=1combat_PA.esp=1combat_PA - AWKCR.esp=1M9.esp=1AK2047.esp=1R91M.esp=1SettlementContainers_NoRespawn.esp=1ScrapScrap.esp=1JkOMODkey.esp=1CHKJunk.esp=1zWInsanity.esp=1Extended weapon mods.esp=1Armorsmith Extended.esp=1ArtilleryFlare.esp=1MinutemanTeleport.esp=1Cait Bandolier Standalone.esp=1Cait Bandolier Craftable - Chem Station.esp=1BetterSynthRelayGrenadesSquads.esp=1Waterworks_1.02.esp=1Snap and Build - Modules.esp=1Snap and Build - Patches.esp=1Hermetic_PA_Water_Radiation.esp=1LegendaryModification.esp=1LegendaryModification2LM.esp=1DarkerNights.esp=1LegendaryModification2LMAKPatch.esp=1LegendaryModificationMisc.esp=1LegendaryModificationCSA.esp=1LegendaryModificationGroknak.esp=1NoSunWM_v1.1.1.esp=1ScrapDeadThings.esp=1RE_PortableScopes.esp=1AzarPonytailHairstyles.esp=1ZW's F4 Power Armor Overhaul.esp=1Buildable_PAFrame_v1.3.esp=1AlternateSettlements.esp=1Weaponry Overhaul.esp=1LegendaryMod2LMWeaponryOverhaul.esp=1Science!5.esp=1Energy Weapons Tweak.esp=1WeightlessItemsFullMerge.esp=1ScrappableLegendaries.esp=1Snap'n Build - SK patch.esp=1SkjAlert_RS+.esp=1MWR - 50 Cal Minigun.esp=1More Weapon Receivers.esp=1GaussRifleMk2.esp=1GaussRifleMk2 - AWKCR.esp=1Tougher Cars.esp=1StealthSuit.esp=1Scrap Everything.esp=1Remove Interior Fog.esp=1FO4LaserBolts.esp=1Kat's New Hairstyles Dudes 1.2.esp=1Kat's New Hairstyles1.2.esp=1ProfGood.esp=1ProtectedNamedSettlers.esp=1Glorious_Glowing_Plasma_Weapons_by_Diranar.esp=1CTHColoredFriendliesSneakingAndOrWeaponDrawn-NSL.esp=1DarkerNightsDetection.esp=1BetterNightVision.esp=1Crafting Workbench.esp=1Crafting Workbenches - Ammo.esp=1Crafting Workbenches - Pre War and Manufactured.esp=1Crafting Workbenches - Power Armor.esp=1Crafting Workbenches - Junk Items.esp=1Cait Bandolier Craftable - Crafting Workbenches.esp=1Crafting Workbenches - Ammo Expanded.esp=1Crafting Workbenches - Ammo Special.esp=1L.A.E.P Laser Assisted Electrical Pistol.esp=1CompanionsGiveBetterItems.esp=1AdvSettleTurretSet-All.esp=1 Any idea's? 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foodpie Posted January 23, 2016 Author Share Posted January 23, 2016 (edited) Update: The problem may extend to the entire workshop menu. And indeed it does. Edited January 23, 2016 by foodpie Link to comment Share on other sites More sharing options...
wax2k Posted January 23, 2016 Share Posted January 23, 2016 (edited) Recommended load order and other recommendations based on my personal experience (using mainly settlement mods) and helping others so far: Fallout4.esm=1 ArmorKeywords.esm=1 SettlementKeywords.esm=1 <- make sure you use at least 0.6, preferrably the latest version Homemaker.esm=1 <- make sure, you use 1.31d Snap'n Build.esm=1 Robot Home Defence.esm=1 <- make sure, you use the latest version and get the SK-patch (see below for placement) Arbitration - Resources.esm=1 Scrappable_Commonwealth.esm=1 Snap and Build - Capsule.esp=1 <- redundant and possibly conflicting with the full Snap and Build mod. Remove this. Snap and Build - Modules.esp=1 AlternateSettlements.esp=1 ExpandedSettlementBuildings.esp=1 <- make sure, you use the uncategorized version of this Safe SSEx.esp=1 <- I strongly recommend to get rid of this. It is outdated, probably abandoned, has some issues on its own and even more with other settlement mods and SK. It also adds almost nothing that Homemaker doesn't have and won't be supported by Homemaker from 1.33 on. If you choose to keep it anyways, try the SSEx - SK patch someone made (see below for placement) Workshop_Planters.esp=1 <- I also recommend to get rid of this for similar reasons like SSEx. Also there is no SK patch for this as far as I know. Use either the planters from Homemaker or take a look at NX Pro Farming instead. AdvSettleTurretSet-All.esp=1 Buildable_PAFrame_v1.3.esp=1 Simple Intersection.esp=1 Snap and Build - Patches.esp=1 Settlement Keywords SSEX Patch.esp <- get this patch and put it here if you chose to keep SSEx. Snap'n Build - SK patch.esp=1 <- redundant and conflicting with the one below, remove it. Homemaker - SK-SSEx-SnB.esp=1 <- if you chose to remove SSEx as recommended, use Homemaker - SK-SnB.esp instead and put it here Homemaker-SettlementKeywords-patch.esp=1 <- redundant and conflicting with the one above, remove it Robot Home Defence - Settlement Keywords.esp <- get this patch and put it here Homemaker - Unlocked Institute Objects SK.esp=1 ... everything not settlement-related goes here... Apart from that, a common reason for crashes on workshop menus is missing meshes which seems to happen more often lately when installing with NMM or MO2. Please check, if all files from your settlement workshop mods are correctly installed or try to install manually. Seeing that you also run quite some weapon/armor crafting mods, you might also already have run into the category cap. So you might want to check for the newest versions of AWKCR, Crafting Workbenches, Armorsmith Extended and other crafting-related mods. As for all the scrapping mods you use: I haven't used these due to the known issues with them. I personally can recommend the latest version of Spring Cleaning so you might want to check it out. Edited January 23, 2016 by wax2k Link to comment Share on other sites More sharing options...
foodpie Posted January 23, 2016 Author Share Posted January 23, 2016 Fixed. Thanks a billion. Link to comment Share on other sites More sharing options...
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