Jump to content

[Bug] Workshop activation resets fallout config settings


RaM512

Recommended Posts

Activating workshop mode makes some customized settings revert to a designated low setting that fallout 4 has, and this has created a noticeable fps drop for me.

I played around with vanilla fallout (no mods) and noticed view distance gets changed to a higher default settings (trees popping in, rocks, etc...)

 

 

 

Tried to set the configs to read-only, didnt help.

Did a refreshini but it did not work for me.

I believe it is being affected by settings in falloutprefs.ini

In falloutprefs.ini , I suspect these lines are being automatically modified to their lowest static values

fMeshLODLevel1FadeDist=2000.0000
fMeshLODLevel1FadeTreeDistance=1000.0000
fMeshLODLevel2FadeDist=2000.0000
fMeshLODLevel2FadeTreeDistance=1000.0000


and possibly

fBlockLevel0Distance=0.0000
fBlockLevel1Distance=0.0000
fBlockLevel2Distance=0.0000
fBlockMaximumDistance=10000.0000
fSplitDistanceMult=0.2500
fTreeLoadDistance=10000.0000


This happens in every workshop activation in every settlement.

I noticed the problem goes away with exiting the entire fallout 4 program and restarting it.
Confirmed that fast travels don't help me.
Even over a long period of time, the settings persist. (resetting game cells etc...)

I mainly test the problem with the Sanctuary workshop. facing the same direction of the workshop when activating it. FPS drops from 45ish, to 20ish on different resolutions (tested on 640x360, 800x450, 960x540)

Not sure how I can keep it from changing, any suggestions? Is it only me? High end computers may not see this change or the difference will be a lot lower, however this is a problem for low end machines.

 

While tesselation is a certain evil with the lighting, this is something that is changing the config settings in the game.

 

 

I understand I could easily buy another laptop computer but this game is completely playable without this issue.

 

Besides areas with excessive lighting, in the rest of the 90% of the game, i get 50-80 fps easily.

 

To anyone who has encountered this issue, your input will be greatly appreciated.

 

I am putting up my config files under

 

FALLOUT4.INI

 

[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Archive]
sCellResourceIndexFileList=Fallout4.cdx
sGeometryPackageList=Fallout4 - Geometry.csg
sResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
sResourceArchiveList2=Fallout4 - Animations.ba2
sResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
sResourceDataDirsFinal=
sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
bInvalidateOlderFiles=1
[backgroundLoad]
;Changed
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseBackgroundFileLoader=1
iPostProcessMillisecondsLoadingQueuedPriority=5

[Display]
fDefault1stPersonFOV=80
fDefaultWorldFOV=70
fSAOBias=0.6
fSAOIntensity=7.1
fSAORadius=108.2
fSunShadowUpdateTime=100
fSunUpdateThreshold=.0025
bNvGodraysEnable=0
iPresentInterval=0
;Changed
bAllowScreenshot=0
fDecalLifetime=30.0000
fDecalLOD0=800.0000
fPipboyScreenEmitIntensity=1.2500
fPipboyScreenDiffuseIntensity=0.150
fPipboyScreenEmitIntensityPA=3.000
fPipboyScreenDiffuseIntensityPA=1.0000

[General]
bDisableAllGore=0
uExterior Cell Buffer=64
sStartingConsoleCommand=bat AutoExec
bAllowConsole=1
bAlwaysActive=1
iNumHWThreads=8
uGridsToLoad=3
bForceUpdateDiffuseOnly=0
iTextureDegradeDistance0=0
iTextureDegradeDistance1=0
iTextureUpgradeDistance0=0
iTextureUpgradeDistance1=0
;Changed
uInterior Cell Buffer=128
bUseHardDriveCache=0
bSelectivePurgeUnusedOnFastTravel=1
bMultiThreadAudio=0
iNumHavokThreads=8
bDoSpecularPass=0
bUseRefractionShader=0
bDynamicWindowReflections=0
bActorSelfShadowing=0
bDoActorShadows=0
bReflectExplosions=0
bDrawShadows=0
bPreemptivelyUnloadCells=1
bPlayMainmenuMusic=1
[MapMenu]
uLockedObjectMapLOD=16
uLockedTerrainLOD=32

[Papyrus]
;fUpdateBudgetMS=1.6
;fExtraTaskletBudgetMS=1.6
;fPostLoadUpdateTimeMS=1000.0
;bEnableLogging=0
;bEnableTrace=0
;bLoadDebugInformation=0
;iMaxMemoryPageSize=8192
;iMinMemoryPageSize=256
;iMaxAllocatedMemoryBytes=4194304
;2097152
;4194304
;Edited
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
fPostLoadUpdateTimeMS=500

[sSSSS]
fSSSSSPower=4.0

[Water]
bReflectLODLand=0
bReflectLODObjects=0
bReflectLODTrees=0
bReflectSky=0
[Camera]
f3rdPersonAimFOV=70
fVanityModeMaxDist=200
fVanityModeMinDist=130
fMouseWheelZoomIncrement=.09
bApplyCameraNodeAnimations=0
[Controls]
bInvertYValues=0
fMouseHeadingYScale=0.021
fMouseHeadingXScale=0.021
fIronSightsPitchSpeedRatio=1
fPitchSpeedRatio=1
;Changed
fMouseWheelZoomSpeed=120.000
f1st3rdSwitchDelay=0.250
fControllerBufferDepth=0.01
fEnterWorkshopDelay=1.2000
fPipboyLightDelay=0.3000
fZKeyDelay=0.2000
fThrowDelay=.5
fPowerArmorExitDelay=0.5000
[Grass]
iMinGrassSize=200
;Changed
bAllowCreateGrass=1
bShadowsOnGrass=0
[imagespace]
bDoRadialBlur=0
[interface]
fSafeZoneYWide=36
fSafeZoneY=36
fSafeZoneYWide16x10=36
fSafeZoneXWide=64
fSafeZoneX=64
fSafeZoneXWide16x10=64
fCrosshairAlphaPercent=100
[screenSplatter]
bBloodSplatterEnabled=1
[Combat]
bForceNPCsUseAmmo=0
[Gameplay]
bHealthBarShowing=1
;Changed
;fPlayerDisableSprintingLoadingCellDistance=0
[Decals]
uMaxSkinDecals=100
uMaxSkinDecalPerActor=25
bDecals=0
bSkinnedDecals=0
[VATS]
fVATSRangedLongDistance=5000
[Main]
fIronSightsFOVRotateMult=2.1363

FALLOUT4CUSTOM.INI

 

 

 

[Archive]
sResourceDataDirsFinal=
bInvalidateOlderFiles=1
[Camera]
f3rdPersonAimFOV=70
fVanityModeMaxDist=200
fVanityModeMinDist=130
fMouseWheelZoomIncrement=.09
bApplyCameraNodeAnimations=0
[Combat]
bForceNPCsUseAmmo=0
[Controls]
bInvertYValues=0
fMouseHeadingYScale=0.021
fMouseHeadingXScale=0.021
fIronSightsPitchSpeedRatio=1
fPitchSpeedRatio=1
fEnterWorkshopDelay=1.2000
fPipboyLightDelay=0.3000
fZKeyDelay=0.2000
fThrowDelay=.5
fPowerArmorExitDelay=0.5000
[Display]
iLocation X=0
iLocation Y=0
fDefaultWorldFOV=70
fDefault1stPersonFOV=80
fSunShadowUpdateTime=100
fSunUpdateThreshold=.0025
bNvGodraysEnable=0
iPresentInterval=0
fDecalLifetime=30.0000
fDecalLOD0=800.0000
fPipboyScreenEmitIntensity=1.2500
fPipboyScreenDiffuseIntensity=0.150
fPipboyScreenEmitIntensityPA=3.000
fPipboyScreenDiffuseIntensityPA=1.0000
[Gameplay]
bHealthBarShowing=1
[General]
bAllowConsole=1
bAlwaysActive=1
iNumHWThreads=8
uGridsToLoad=3
uExterior Cell Buffer=64
bForceUpdateDiffuseOnly=0
iTextureDegradeDistance0=0
iTextureDegradeDistance1=0
iTextureUpgradeDistance0=0
iTextureUpgradeDistance1=0
bDisableAllGore=0
bPlayMainmenuMusic=1
[Grass]
iMinGrassSize=200
[imagespace]
bDoRadialBlur=0
[interface]
fSafeZoneYWide=36
fSafeZoneY=36
fSafeZoneYWide16x10=36
fSafeZoneXWide=64
fSafeZoneX=64
fSafeZoneXWide16x10=64
fCrosshairAlphaPercent=100
[Pipboy]
bPipboyDisableFX=1
[screenSplatter]
bBloodSplatterEnabled=1

[Decals]
uMaxSkinDecals=100
uMaxSkinDecalPerActor=25
bDecals=0
bSkinnedDecals=0
[VATS]
fVATSRangedLongDistance=5000
[Main]
fIronSightsFOVRotateMult=2.1363

 

 

FALLOUT4PREFS.INI

 

 

 

[AudioMenu]
fAudioMasterVolume=1.0000
fVal0=1.0000
uID0=554685
fVal1=1.0000
uID1=466532
fVal2=0.2327
uID2=94881
fVal3=1.0000
uID3=1007612
fVal4=1.0000
uID4=138006
fVal5=1.0000
uID5=1862273089
fVal6=1.0000
uID6=1862273091
fVal7=1.0000
uID7=0

[blurShaderHDR]
bDoHighDynamicRange=0

[blurShader]
bUseBlurShader=0

[Controls]
bAlwaysRunByDefault=1
bGamePadRumble=0
bInvertYValues=0
fGamepadHeadingSensitivity=0.6667
fMouseHeadingSensitivity=0.0250

[Decals]
uMaxDecals=0
bDecals=0
bSkinnedDecals=0
uMaxSkinDecals=0
uMaxSkinDecalsPerActor=0

[Display]
bAllowShadowcasterNPCLights=0
bBorderless=1
bComputeShaderDeferredTiledLighting=1
bEnableWetnessMaterials=0
bForceIgnoreSmoothness=1
bFull Screen=0
bMaximizeWindow=0
bPrecipitationOcclusion=0
bSAOEnable=0
bSinglePassDirShadow=1
bTopMostWindow=0
bVolumetricLightingEnable=0
bVolumetricLightingForceCasters=0
fBlendSplitDirShadow=0.0000
fDirShadowDistance=3000.0000
fInteriorMeshLODLevel1FadeDist=2000.0000
fInteriorMeshLODLevel2FadeDist=2000.0000
;fInteriorMeshLODLevel1FadeDist=2600.0000
;fInteriorMeshLODLevel2FadeDist=1950.0000
;Changed
fLeafAnimDampenDistEnd=1000.0000
fLeafAnimDampenDistStart=1000.0000
;fLeafAnimDampenDistEnd=4600.0000
;fLeafAnimDampenDistStart=3600.0000
fLocalShadowMapHalveEveryXUnit=750.0000
fMaxFocusShadowMapDistance=450.0000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeScalar=1.0000
;Changed
fMeshLODLevel1FadeDist=2000.0000
fMeshLODLevel1FadeTreeDistance=1000.0000
fMeshLODLevel2FadeDist=2000.0000
fMeshLODLevel2FadeTreeDistance=1000.0000
;fMeshLODLevel1FadeDist=4000.0000
;fMeshLODLevel1FadeTreeDistance=2844.0000
;fMeshLODLevel2FadeDist=1600.0000
;fMeshLODLevel2FadeTreeDistance=2048.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=1.0000
fShadowDistance=3000.0000
fTessFactorMaxDistanceScale=1.0000
iDirShadowSplits=1
iMaxAnisotropy=1
iMaxDecalsPerFrame=0
iMaxFocusShadows=1
iMaxFocusShadowsDialogue=4
iMaxSkinDecalsPerFrame=0
iPresentInterval=0
iScreenShotIndex=0
iShadowMapResolution=128
iSize H=450
iSize W=800
iTiledLightingMinLights=1
iVolumetricLightingQuality=-1
sAntiAliasing=FXAA
uiOrthoShadowFilter=1
uiShadowFilter=1
uPipboyTargetHeight=1400
uPipboyTargetWidth=1752
sD3DDevice="NVIDIA GeForce GT 550M"
iTexMipMapSkip=2
bEnableRainOcclusion=0
iAdapter=0
;Changed
fBlendSplitDirShadow=9999.0000
bNvGodraysEnable=0

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=5

[General]
bEnableStoryManagerLogging=0
bGamepadEnable=0
bPipboyCompanionEnabled=1
iStoryManagerLoggingEvent=-1
uGridsToLoad=5
iNumHWThreads=8
uExterior Cell Buffer=64
bPlayMainmenuMusic=1

[Grass]
;Changed
fGrassMaxStartFadeDistance=3000.0000
fGrassMinStartFadeDistance=3000.0000
fGrassStartFadeDistance=3000.0000
;fGrassMaxStartFadeDistance=7000.0000
;fGrassMinStartFadeDistance=400.0000
;fGrassStartFadeDistance=0
[imagespace]
bDoDepthOfField=0
bLensFlare=0
bMBEnable=0
bScreenSpaceBokeh=0

[interface]
bDialogueCameraEnable=1
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
iHUDColorR=154
iHUDColorG=111
iHUDColorB=255

[Launcher]
uLastAspectRatio=1
bEnableFileSelection=1

[LightingShader]
bScreenSpaceReflections=0
bScreenSpaceSubsurfaceScattering=0

[LOD]
fLODFadeOutMultActors=10.0000
fLODFadeOutMultItems=0.0000
fLODFadeOutMultObjects=0.0000
fLODFadeOutMultSkyCell=1.0000

[MAIN]
bCrosshairEnabled=1
bSaveOnPause=1
bSaveOnRest=1
bSaveOnTravel=1
bSaveOnWait=1
fHUDOpacity=1.0000
fSkyCellRefFadeDistance=25000.0000

[Particles]
iMaxDesired=750

[Pipboy]
fPipboyEffectColorR=0.6078
fPipboyEffectColorG=0.4353
fPipboyEffectColorB=1.0000
fBlurIntensityPipboy=0.00
fScanlineScalePipboy=0
bEnableFlickerPipboy=0
bUsePipboyMode=1
fBlurRadiusPipboy=0

[saveGame]
fAutosaveEveryXMins=5.0000

[TerrainManager]
bShowLODInEditor=0
;Changed
fBlockLevel0Distance=0.0000
fBlockLevel1Distance=0.0000
fBlockLevel2Distance=0.0000
fBlockMaximumDistance=10000.0000
fSplitDistanceMult=0.2500
fTreeLoadDistance=10000.0000
;fBlockLevel0Distance=10000.0000
;fBlockLevel1Distance=16000.0000
;fBlockLevel2Distance=50000.0000
;fBlockMaximumDistance=50000.0000
;fSplitDistanceMult=0.5000
;fTreeLoadDistance=25000.0000


[VATS]
fModMenuEffectColorR=1.0000
fModMenuEffectColorG=1.0000
fModMenuEffectColorB=1.0000
fModMenuEffectHighlightColorR=0.6039
fModMenuEffectHighlightColorG=0.4353
fModMenuEffectHighlightColorB=1.0000
fModMenuEffectHighlightPAColorR=0.6039
fModMenuEffectHighlightPAColorG=0.4353
fModMenuEffectHighlightPAColorB=1.0000
fModMenuEffectPAColorR=1.0000
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorB=0.4100

[Water]
;Changed
bUseWaterDepth=0
bUseWaterDisplacements=0
bUseWaterReflections=0
bUseWaterRefractions=0
;bUseWaterDepth=1
;bUseWaterDisplacements=1
;bUseWaterReflections=0
;bUseWaterRefractions=1
[interfaceFX]
bEnableFlickerMenus=0
bEnableScanlinesMenus=0
bEnableScanlinesPipboy=0
fBlurRadiusMenus=0.0000
bUseImageSpaceMenuFX=0
fBlurIntensityHUD=0.0000
fBlurRadiusHUD=0.0000
fScanlineFrequencyHUD=0.0000
[NVHBAO]
fBackgroundAOViewDepth=750.0000
bBackgroundAOEnable=1
fDepthThresholdSharpness=100.0000
fDepthThresholdMaxViewDepth=500.0000
bDepthThresholdEnable=0
iDepthClampModeEnum=0
fCoarseAO=1.0000
fDetailAO=0.6500
fBlurSharpnessProfileBackgroundViewDepth=1.0000
fBlurSharpnessProfileForegroundViewDepth=0.0000
fBlurSharpnessProfileForegroundSharpnessScale=4.0000
bBlurSharpnessProfileEnable=0
fBlurSharpness=16.0000
iBlurRadiusEnum=1
bBlurEnable=1
fPowerExponent=2.5000
fBias=0.1000
fRadius=0.6500
bEnable=0
[NVFlex]
iMaxNeighbors2=64
iMaxNeighbors1=48
iMaxNeighbors0=32
iMaxParticles2=32768
iMaxParticles1=16000
iMaxParticles0=6000
fKillRadius2=4000.0000
fKillRadius1=3000.0000
fKillRadius0=2000.0000
iQuality=2
bNVFlexEnable=0
bNVFlexInstanceDebris=1
bNVFlexDrawDebris=1

 

 

FALLOUT4PREFS_CUSTOM.INI

 

[AudioMenu]
fAudioMasterVolume=1
fVal1=0.4935
fVal2=0.2403
fVal0=1
fVal4=1
fVal3=0.964
[Controls]
fGamepadHeadingSensitivity=0.6667
bGamePadRumble=0
fMouseHeadingSensitivity=0.0250
bAlwaysRunByDefault=1
[Display]
iSize W=960
iSize H=540
bBorderless=1
bMaximizeWindow=0
bTopMostWindow=0
bFull Screen=0
iShadowMapResolution=64
fShadowDistance=0.0000
fDirShadowDistance=0.0000
fBlendSplitDirShadow=0.0000
iVolumetricLightingQuality=-1
bVolumetricLightingEnable=0
sAntiAliasing=FXAA
iMaxAnisotropy=1
iPresentInterval=0
bSAOEnable=0
bEnableWetnessMaterials=0
bEnableRainOcclusion=0
bAllowShadowcasterNPCLights=0
iTexMipMapSkip=2
uPipboyTargetWidth=1752
uPipboyTargetHeight=1400
[GamePlay]
iDifficulty=5
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
[General]
SIntroSequence=0
bGamepadEnable=0
iNumHWThreads=8
uGridsToLoad=3
uExterior Cell Buffer=144
bPipboyCompanionEnabled=0
[Grass]
fGrassStartFadeDistance=1000
[imagespace]
bDoDepthOfField=0
bScreenSpaceBokeh=0
bLensFlare=0
bMBEnable=0
[interface]
iHUDColorG=111
iHUDColorB=255
iHUDColorR=154
bDialogueSubtitles=1
bGeneralSubtitles=1
bDialogueCameraEnable=1
bShowCompass=1
[Launcher]
bEnableFileSelection=1
[LightingShader]
bScreenSpaceReflections=0
[LOD]
fLODFadeOutMultObjects=0
fLODFadeOutMultItems=0
fLODFadeOutMultActors=15
[MAIN]
fSkyCellRefFadeDistance=50000.0000
bCrosshairEnabled=1
[Particles]
iMaxDesired=250
[Pipboy]
fBlurRadiusPipboy=0
fPipboyEffectColorR=0.6078
fPipboyEffectColorG=0.4353
fPipboyEffectColorB=1.0000
[saveGame]
fAutosaveEveryXMins=5.0000
[VATS]
fModMenuEffectColorR=1.0000
fModMenuEffectColorG=1.0000
fModMenuEffectColorB=1.0000
fModMenuEffectHighlightColorR=0.6039
fModMenuEffectHighlightColorG=0.4353
fModMenuEffectHighlightColorB=1.0000
fModMenuEffectHighlightPAColorR=0.6039
fModMenuEffectHighlightPAColorG=0.4353
fModMenuEffectHighlightPAColorB=1.0000
[Water]
bUseWaterReflections=0

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...