ObLars Posted April 20, 2011 Share Posted April 20, 2011 How come my Companion goes Red on my, on the compass when i add this too the End result script of "hire"? I mean. It's just wicked. Set WolfhornFollowers.Status to 1 SetIgnoreFriendlyHits 1 IgnoreCrime 1 WolfhornDogREF.SetPlayerTeammate 1 WolfhornDogREF.evp Link to comment Share on other sites More sharing options...
rickerhk Posted April 20, 2011 Share Posted April 20, 2011 Does the companion have a faction set in it's base object? You might add these lines to your result script to make sure it is faction clean and set up like the vanilla followers: WolfhornDogREF.RemoveFromAllFactions WolfhornDogREF.AddToFaction FollowerFaction 1 WolfhornDogREF.AddToFaction TeamMateFaction 1 WolfhornDogREF.AddToFaction DontTazeMeBroFaction 1 Set WolfhornFollowers.Status to 1 SetIgnoreFriendlyHits 1 IgnoreCrime 1 WolfhornDogREF.SetPlayerTeammate 1 WolfhornDogREF.evp Link to comment Share on other sites More sharing options...
ObLars Posted April 20, 2011 Author Share Posted April 20, 2011 Does the companion have a faction set in it's base object? You might add these lines to your result script to make sure it is faction clean and set up like the vanilla followers: WolfhornDogREF.RemoveFromAllFactions WolfhornDogREF.AddToFaction FollowerFaction 1 WolfhornDogREF.AddToFaction TeamMateFaction 1 WolfhornDogREF.AddToFaction DontTazeMeBroFaction 1 Set WolfhornFollowers.Status to 1 SetIgnoreFriendlyHits 1 IgnoreCrime 1 WolfhornDogREF.SetPlayerTeammate 1 WolfhornDogREF.evp Holy hell. I'll try this ASAP. The only base faction is the "PlayerFaction". Thanks for the response! <3 Link to comment Share on other sites More sharing options...
ObLars Posted April 20, 2011 Author Share Posted April 20, 2011 (edited) That worked out great. Thanks :-) Also, another issue, lol. Whenever i now try and use the companion wheel to make my follower Wait&Follow. It does nothing. Which "points" have i forgotten? Im quite new at this Dialogue and Companion stuff. Thanks for lending a hand, it's a delight in these morning hours. :thumbsup: EDIT: This is also the only thing i'v got in the Wait end result script; set WolfhornFollowers.Status to 2 WolfhornDogREF.evp Edited April 20, 2011 by ObLars Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted April 20, 2011 Share Posted April 20, 2011 They have to have wait and follow packages with conditions to match those variables. Link to comment Share on other sites More sharing options...
ObLars Posted April 20, 2011 Author Share Posted April 20, 2011 They have to have wait and follow packages with conditions to match those variables. It has got all the packages etc. It works flawlessly without the wheel. The wait, and follow command - But when using the wheel, nothing works exept the Talk and Inventory option. :pinch: Thanks for the Reply :sweat: Link to comment Share on other sites More sharing options...
rickerhk Posted April 20, 2011 Share Posted April 20, 2011 The wheel is hardwired into certain topics in this quest: VNPCFollowersAll the vanilla followers use it. To get the wheel buttons to work, you have to add certain topics from this quest to your quest, then add the infos with the GetISId == your companionTake a look at one of the vanilla followers and set up your infos the same way. Also, in your companion's object script, you need to have these variables: ;------------- Wheel Variables ------------- short CombatStyleRanged short CombatStyleMelee short IsFollowingDefault short IsFollowingShort short IsFollowingLong short FollowerSwitchAggressive short Waiting Even if you don't use these variables for the AI packages, you need to set them in the result scripts so the wheel can 'read' the current setting from your companion, and show the proper graphic to toggle it. Link to comment Share on other sites More sharing options...
drakeelvin Posted April 20, 2011 Share Posted April 20, 2011 (edited) I think its awesome that I didn't have to wait until the coming weekend to ask something very similar to this question. It's like the answer I wanted (VNPCFollowers) was magically given to me before I even asked. I think this forum may be psychic ;) Edited April 20, 2011 by drakeelvin Link to comment Share on other sites More sharing options...
ObLars Posted April 20, 2011 Author Share Posted April 20, 2011 The wheel is hardwired into certain topics in this quest: VNPCFollowersAll the vanilla followers use it. To get the wheel buttons to work, you have to add certain topics from this quest to your quest, then add the infos with the GetISId == your companionTake a look at one of the vanilla followers and set up your infos the same way. Also, in your companion's object script, you need to have these variables: ;------------- Wheel Variables ------------- short CombatStyleRanged short CombatStyleMelee short IsFollowingDefault short IsFollowingShort short IsFollowingLong short FollowerSwitchAggressive short Waiting Even if you don't use these variables for the AI packages, you need to set them in the result scripts so the wheel can 'read' the current setting from your companion, and show the proper graphic to toggle it. I have actually copied every single topic from Rex, with the exeption of the Lucky 38 Suit wait Topic. Still, im clueless, haha. :sweat: Responses = Awesome <3 Link to comment Share on other sites More sharing options...
ObLars Posted April 20, 2011 Author Share Posted April 20, 2011 Im stuck at this one. Someone mind looking over the ESP? <3 Link to comment Share on other sites More sharing options...
Recommended Posts