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HDT effect do not work anymore


Mig35

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Problem here,

 

Had some trouble with FNIS it did not work in MO but it did outside of it. I tried to get the hdt mods working outside of MO so I installed them manually. Found the cause of the FNIS problem so FNIS works in MO again.

 

However: tried to reinstall HDT mods in mo again but the effects do not work anymore. (I love cleavage CBBE HDT, HDT high heels system, Remodeled armor CBBE HDT, HDT physics extensions, HDT breast and butt physics).

What did I forget or what do I have to do in order to get those effects working properly again ? I even reinstalled skyrim and configured MO again for it. Did not help.

 

My system is absolutely accurate (geforce gtx 960 and all).

I have vividian ENB and the corresponding ENBseries.

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I was thinking about the skeleton and if there might be something wrong with it.

I use the standard XP32 maximum skeleton, this one: http://www.nexusmods.com/skyrim/mods/26800/?

But according to MO it contains overwritten files indeed. (the lighting ray with a minus - ). But I wonder how that might have happened......

And FNIS sexy move stutters and shocks a bit as well,.....

Do I have to reinstall XP32 or is there another config or whatever else I can do?

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Addition to last message: I switched off realistic ragdolls and force.

Result: hdt effect like bouncing breasts and such are working again. Do not know how that happened

 

Question: do I need realistic ragdolls and force? do I have to lock a load order ragdolls first xp32 after?

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To let you know: have removed ragdolls and force and xp32 skeleton. Installed ragdols first and xp32 later. HDT effects are working again now.

A new little problem appeared though. In some cases the right breast of some of the ladies in armor looks as if it is pushed in the body and when they stop walking, it

blobs out. What can be the cause?

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Make sure the realistic ragdolls and force folder is always above the skeleton mod (i use the extended skeleton has more bones) . If you have better vampires you can hide the vampire lord skeleton. make sure your hdt/ fnis/ and animation files are bellow skeleton too. run fnis for users then make mod from overwrite folder place new mod at absolute bottom of your mod list (even bellow your TES5Edit patch (if used) ,bash patch, skyproc patches ,dual sheath patch, etc)

Also note some other mods may overwrite skeleton most of these can be hidden or left alone if skeleton path is unique (suggest to rename old skeleton (skeleton.nif.old) then cut and paste xp32 skeleton into unique path in this instance make notes on these little changes done if you feel you may forget just in case).

Edited by Adarcer
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To let you know: have removed ragdolls and force and xp32 skeleton. Installed ragdols first and xp32 later. HDT effects are working again now.

A new little problem appeared though. In some cases the right breast of some of the ladies in armor looks as if it is pushed in the body and when they stop walking, it

blobs out. What can be the cause?

I am not certain but I think the breast issue is from using a skeleton that tries to cater to both HDT and TBBP at the same time (i.e. animation interfering with physics). You might be better off using an HDT dedicated skeleton. http://www.nexusmods.com/skyrim/mods/68000/? its the newest version of the skeleton mod you are using. But it is also quite different thus it was released with its own page.

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Good day all,

 

Think I have enough to consider for now. The order of ragdols and skeleton is clear to me now.

Next step is replacing the xp32 skeleton with the xp 32 skeleton extended. Think things will work out fine soon.

Will post the result.

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