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Resizing Question


blackops121

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I know in Morrowind you could use the setscale x.x (x.x being 3.0 or 5.2, whatever scale you want) script command and attach it to an object to scale anything to any size. I don't know if it works the same in Oblivion or not.

 

Moving this to General Mod Talk.

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I know you can re-size yourself and others, but is there any way to get smaller than 0.5 or larger than 2?

Not through console, and usually not with anything other than statics. Changing the scales of stuff may be fun, but it does make some things behave oddly due to how physics are setup.

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bummer. I heard someone on a forum somewhere talking about how he made a character the size of a shoe, but i forgot where i heard that. I was planning on making a little tiny evil gnome... ha-ha

I'm pretty sure the camera position won't change when you change your character's size, so I don't think that would work. ;)

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bummer. I heard someone on a forum somewhere talking about how he made a character the size of a shoe, but i forgot where i heard that. I was planning on making a little tiny evil gnome... ha-ha

The racial size/weight is controlled differently than scale. Technically you could set a custom race to .5 size, .5 weight, then in game playing set the scale to .5 to have a really small person running around.... But as Povuholo mentioned, the camera wouldn't look right, it takes into account the size of the player's race, but not the scale... Although I'm tempted to believe this aspect is a bit buggy with SI, or even the 1.2 series since I often notice scaling problems between 1st person and 3rd person (even when at a scale of 1)... People change where they're looking when I change views.

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bummer. I heard someone on a forum somewhere talking about how he made a character the size of a shoe, but i forgot where i heard that. I was planning on making a little tiny evil gnome... ha-ha

The racial size/weight is controlled differently than scale. Technically you could set a custom race to .5 size, .5 weight, then in game playing set the scale to .5 to have a really small person running around.... But as Povuholo mentioned, the camera wouldn't look right, it takes into account the size of the player's race, but not the scale... Although I'm tempted to believe this aspect is a bit buggy with SI, or even the 1.2 series since I often notice scaling problems between 1st person and 3rd person (even when at a scale of 1)... People change where they're looking when I change views.

 

1 isn't necessarily the normal scale. It changes from race to race.

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