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3DS Max to NIFSCOPE question


JDGameArt

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I'm having problems getting the base HGEC body mesh to not overlap, or come in contact with the top armor (while in game). Anyone know how to fix this? The top armor is running very close to the body's mesh. I'm not sure if need to do something during export, or some kind of setting in NifScope?

 

Thanks,

 

Justin

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