TakoaLeondes86 Posted April 25, 2011 Share Posted April 25, 2011 (edited) Ok, I can't get the game to get past the second loading screen. After hitting the "Continue" (same thing happens with "new game"), the loading screen comes up and then it will crash either near the beginning of the load or near the end. I had a everything running fine until I decided to add Max Tael's 'Natural Whether' while also having 'All Natural' installed. I knew vaguely that they conflicted, because I had read the readmes, but I failed to go back and read them to make sure. Anyway, I've made my load order out to what it was before I installed "Natural Weather," rebuilt the bash patch..multiple times....um...I tried starting a new game, didn't work...same thing happens. Any ideas? I can post more info if you tell me what will help. Thanks! Active Mod Files:00 Oblivion.esm01 All Natural Base.esm [Version 1.3]02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]05 Mart's Monster Mod.esm [Version 3.7b1]06 FCOM_Convergence.esm [Version 0.9.9a7]07 Armamentarium.esm [Version 1.35]08 ArmamentariumFran.esm09 DA Run Fatigue.esm0A DenockArrowToo.esp0B Unofficial Oblivion Patch.esp [Version 3.2.0]0C UOP Vampire Aging & Face Fix.esp [Version 1.0.0]0D Oblivion Citadel Door Fix.esp0E DLCShiveringIsles.esp0F Unofficial Shivering Isles Patch.esp [Version 1.4.0]10 Francesco's Optional Chance of Stronger Bosses.esp11 Francesco's Optional Chance of Stronger Enemies.esp12 Francesco's Optional Chance of More Enemies.esp13 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]++ LoadingScreens.esp15 Natural_Habitat_by_Max_Tael.esp16 All Natural.esp [Version 1.3]17 All Natural - SI.esp [Version 1.3]++ All Natural - MMM Patch.esp [Version 1.3]18 Immersive Interiors.esp [Version 0.7]19 Immersive Interiors - Lights Addon.esp [Version 0.7]1A All Natural - Real Lights.esp [Version 1.3]1B Cities Alive At Night.esp1C IWR-Lights.esp1D IWR-Windows.esp1E IWR-Shutters.esp1F IWR - Windows Lights Shutters - Optimised.esp20 Bob's Armory Oblivion.esp21 FCOM_BobsArmory.esp [Version 0.9.9]22 Oblivion WarCry EV.esp [Version 1.08a]23 FCOM_WarCry.esp [Version 0.9.9]24 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ ArmamentariumLLVendors.esp [Version 1.35]25 ArmamentariumArtifacts.esp [Version 1.35]26 FCOM_Convergence.esp [Version 0.9.9]27 FCOM_RealSwords.esp [Version 0.9.9]28 FCOM_DurabilityAndDamage.esp [Version 0.9.9]++ FCOM_SpawnRatesReduced.esp [Version 0.9.9]++ FCOM_SaferRoads.esp [Version 0.9.9]++ FCOM_LessRats.esp [Version 0.9.9]++ FCOM_NoReaversInGates.esp [Version 0.9.9]++ FCOM_LessReaversInGates.esp [Version 0.9.9]++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]++ FCOM_BobsGuardUnity.esp [Version 0.9.9]++ FCOM_HungersUnitySI.esp [Version 0.9.9]29 FCOM_MoreRandomSpawns.esp [Version 0.9.9]2A FCOM_MoreRandomItems.esp [Version 0.9.9]++ ArmamentariumLL4OOO.esp [Version 2.01]++ ArmamentariumLLMagicOOO.esp [Version 1.35]2B BHC_Expanded.esp [Version 1.2]2C DLCBattlehornCastle.esp2D DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]2E Knights.esp2F Knights - Unofficial Patch.esp [Version 1.0.9]30 Shadowcrest_Vineyard.esp31 Shadowcrest_Vineyard_Guard.esp++ FCOM_Knights.esp [Version 0.9.9]32 ATakesAll.esp33 Alternative Start by Robert Evrae.esp34 DA Sprint.esp35 Mighty Magick - Races.esp36 MidasSpells.esp37 Midas OscuroGems.esp++ Midas Betterholy.esp++ Midas Reduced Costs Half.esp++ Mart's Monster Mod - Midas Creature Ingredients.esp++ Midas PowDur3x.esp38 Enhanced Grabbing.esp [Version 0.5]39 CombatWarning.esp3A Oblivion XP.esp3B Beautiful People.esp** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3]3C Bashed Patch, 0.esp Edited April 25, 2011 by TakoaLeondes86 Link to comment Share on other sites More sharing options...
Hickory Posted April 25, 2011 Share Posted April 25, 2011 Ok, I can't get the game to get past the second loading screen. After hitting the "Continue" (same thing happens with "new game"), the loading screen comes up and then it will crash either near the beginning of the load or near the end. I had a everything running fine until I decided to add Max Tael's 'Natural Whether' while also having 'All Natural' installed. I knew vaguely that they conflicted, because I had read the readmes, but I failed to go back and read them to make sure. Anyway, I've made my load order out to what it was before I installed "Natural Weather," rebuilt the bash patch..multiple times....um...I tried starting a new game, didn't work...same thing happens. Any ideas? I can post more info if you tell me what will help. Thanks! Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.3] 02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI] 03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI] 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] 05 Mart's Monster Mod.esm [Version 3.7b1] 06 FCOM_Convergence.esm [Version 0.9.9a7] 07 Armamentarium.esm [Version 1.35] 08 ArmamentariumFran.esm 09 DA Run Fatigue.esm 0A DenockArrowToo.esp 0B Unofficial Oblivion Patch.esp [Version 3.2.0] 0C UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 0D Oblivion Citadel Door Fix.esp 0E DLCShiveringIsles.esp 0F Unofficial Shivering Isles Patch.esp [Version 1.4.0] 10 Francesco's Optional Chance of Stronger Bosses.esp 11 Francesco's Optional Chance of Stronger Enemies.esp 12 Francesco's Optional Chance of More Enemies.esp 13 Francesco's Optional Leveled Guards.esp ++ FCOM_Francescos.esp [Version 0.9.9] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] 14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] ++ LoadingScreens.esp 15 Natural_Habitat_by_Max_Tael.esp 16 All Natural.esp [Version 1.3] 17 All Natural - SI.esp [Version 1.3] ++ All Natural - MMM Patch.esp [Version 1.3] 18 Immersive Interiors.esp [Version 0.7] 19 Immersive Interiors - Lights Addon.esp [Version 0.7] 1A All Natural - Real Lights.esp [Version 1.3] 1B Cities Alive At Night.esp 1C IWR-Lights.esp 1D IWR-Windows.esp 1E IWR-Shutters.esp 1F IWR - Windows Lights Shutters - Optimised.esp 20 Bob's Armory Oblivion.esp 21 FCOM_BobsArmory.esp [Version 0.9.9] 22 Oblivion WarCry EV.esp [Version 1.08a] 23 FCOM_WarCry.esp [Version 0.9.9] 24 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] ++ ArmamentariumLLVendors.esp [Version 1.35] 25 ArmamentariumArtifacts.esp [Version 1.35] 26 FCOM_Convergence.esp [Version 0.9.9] 27 FCOM_RealSwords.esp [Version 0.9.9] 28 FCOM_DurabilityAndDamage.esp [Version 0.9.9] ++ FCOM_SpawnRatesReduced.esp [Version 0.9.9] ++ FCOM_SaferRoads.esp [Version 0.9.9] ++ FCOM_LessRats.esp [Version 0.9.9] ++ FCOM_NoReaversInGates.esp [Version 0.9.9] ++ FCOM_LessReaversInGates.esp [Version 0.9.9] ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9] ++ FCOM_BobsGuardUnity.esp [Version 0.9.9] ++ FCOM_HungersUnitySI.esp [Version 0.9.9] 29 FCOM_MoreRandomSpawns.esp [Version 0.9.9] 2A FCOM_MoreRandomItems.esp [Version 0.9.9] ++ ArmamentariumLL4OOO.esp [Version 2.01] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] 2B BHC_Expanded.esp [Version 1.2] 2C DLCBattlehornCastle.esp 2D DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] 2E Knights.esp 2F Knights - Unofficial Patch.esp [Version 1.0.9] 30 Shadowcrest_Vineyard.esp 31 Shadowcrest_Vineyard_Guard.esp ++ FCOM_Knights.esp [Version 0.9.9] 32 ATakesAll.esp 33 Alternative Start by Robert Evrae.esp 34 DA Sprint.esp 35 Mighty Magick - Races.esp 36 MidasSpells.esp 37 Midas OscuroGems.esp ++ Midas Betterholy.esp ++ Midas Reduced Costs Half.esp ++ Mart's Monster Mod - Midas Creature Ingredients.esp ++ Midas PowDur3x.esp 38 Enhanced Grabbing.esp [Version 0.5] 39 CombatWarning.esp 3A Oblivion XP.esp 3B Beautiful People.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3] 3C Bashed Patch, 0.esp *mod list place in spoiler/code tags* First of all, do not use the outdated and buggy IWR. Switch to the AN complimentary AWLS. Next, rebuild your Bashed Patch, taking great care to check every entry according to this: When you press 'Rebuild Patch', make sure that you check the following: Merge PatchesImport ... [Go through each 'import' option and if there's a mod, not csv in the right window, check it, and the Import... option.]Cobl Catalogs [ONLY if you use Cobl]Contents CheckerLeveled ListsRace RecordsSEWorld Tests [ONLY if you have Shivering Isles installed] The Globals and Tweaks are optional, but should not be checked unless you know what you are doing, and should be left alone while you are troubleshooting. Everything else should be left unchecked UNLESS you know that you need it. Link to comment Share on other sites More sharing options...
TakoaLeondes86 Posted April 25, 2011 Author Share Posted April 25, 2011 Ok, sorry about that. That was my first time posting my list on here, or anywhere really. Won't happen again. And I'll try that right now too. Link to comment Share on other sites More sharing options...
TakoaLeondes86 Posted April 25, 2011 Author Share Posted April 25, 2011 Great, it worked just fine. Thanks for the quick help, man. Link to comment Share on other sites More sharing options...
Hickory Posted April 25, 2011 Share Posted April 25, 2011 Great, it worked just fine. Thanks for the quick help, man. Excellent. :thumbsup: Link to comment Share on other sites More sharing options...
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