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Merging Mods


Klipperken

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  • 3 months later...

The Merge Plugins, not the standalone, does work for Fallout 4. You have to put it in the same folder as FO4Edit. You can't merge all your .esp's into one, but you can merge a good number, and lower your .esp count. Some won't play well with others. Look up youtube user Dirty Weasel Media and using merge plugins for FNVEdit. That will give you some more, probably in depth, explanation. I am running two myself. There is a couple of weightless items mods out there that spawn like 4 .esp's, total, got it down to one, and don't have to have the masters active. Also, did all the companion look mods that had .esp's as well. One thing about merging mods, you want all the mods that you want to merge, well .esp's, together in your list, somewhere. It can be the top, or bottom, or in the middle, your choice.

OK, now going to give it a test drive!!

FO4Edit Crashed on start of initial setup of script V1.9.

 

The cleaning process is rather hectic as well, I'll just wait for the standalone version for FO4.

Edited by Huniken
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