vanblam Posted April 27, 2011 Share Posted April 27, 2011 Hello, I'm creating a custom body mesh with a very high poly count. I worked on it for a couple days to get all the pieces together, weight painting and what not. Everything is ready from the mesh to the Textures. But I have a very frustrating issue that I can't for the life of me resolve.Everything I try doesn't make a difference. In NifScope and in game I have these spots or faces that seam to reflect light, very odd looking. Ive tried to reshape, mess with materials, remove doubles, mesh cleaning script, different export settings, face settings and importing it back into Blender to see if I could see a glitch. Because in Blender everything looks perfect. If it wasn't for these frickien glowing face spots, I would be finished. If anyone has had this problem and found ANY solution please tell :P Below is a Picture in NifScope to show you one of these many spots. BTW these spots show up in different angles. Link to comment Share on other sites More sharing options...
vanblam Posted April 27, 2011 Author Share Posted April 27, 2011 (edited) Tried a different method by shrink wrapping the HGEC body around my new mesh and it all worked out nice for the shape and texture.. BUT that same %$%$%$ Thing happened on that mesh too. Hate to be negative, but why do I have the feeling I'm the only one on the planet that has this problem lol. Ive been searching the net for the past 4 hours.. Can't find a single person with this issue. OR find any fix or solution. PLEASE some 1 tell me how to get rid of the white blotches. Tearing my hair out over this 1 stupid issue :P. Thanks in advance Edited April 27, 2011 by vanblam Link to comment Share on other sites More sharing options...
vanblam Posted April 27, 2011 Author Share Posted April 27, 2011 Ok found out the really stupid little thing you do.. hours and hours and it was this simple.. arrrrg lol. This is all you do. Open your mesh in NifScope Go to the top and click Spells, then Batch and click "Update All Tangent Spaces".. Thats it!! Hope I don't run into anymore of these brick walls :P... Happy Blending :D Link to comment Share on other sites More sharing options...
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