dazzerfong Posted February 29, 2016 Author Share Posted February 29, 2016 @dazzer Your work looks pretty and looks like a mature texture artist, keeping things subtle. I know Marmoset, but what software did you use to texture the weapon? I can't decide. Though I can say, it's not Quixel. I'd be interested in what you used to model the work too. Either way, any one can own a paintbrush, but most can't paint.Sorry for the late reply! I used Blender to model the hi-poly and low-poly meshes, and Photoshop CS6 to texture it (no Quixel, as you can tell!) Link to comment Share on other sites More sharing options...
Halfisotope Posted March 1, 2016 Share Posted March 1, 2016 Hi dazzer, your MK14 is beautiful. I was wondering how you set up the hex codes in the weapon file to properly refference your added weapon/modifications.Picture for refference, I can't figure out these things at all.http://puu.sh/nqHil/952a938de2.png Link to comment Share on other sites More sharing options...
Junnari Posted March 1, 2016 Share Posted March 1, 2016 Hi dazzer, your MK14 is beautiful. I was wondering how you set up the hex codes in the weapon file to properly refference your added weapon/modifications.Picture for refference, I can't figure out these things at all.http://puu.sh/nqHil/952a938de2.png Update/reinstall your FO4Edit, it'll give you practical interface for modifying the references. Link to comment Share on other sites More sharing options...
THEWANDEREZ Posted August 8, 2017 Share Posted August 8, 2017 LOL Link to comment Share on other sites More sharing options...
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