septemvii Posted April 27, 2011 Share Posted April 27, 2011 I talk to nocturnal at her shrine to start her quest. She says one line of dialogue and gets stuck. She sits there and won't say anything. Meanwhile im frozen in "listening to the daedra prince yak my ear off mode" I can't move and I can't do anything Anyone know what causes this? Link to comment Share on other sites More sharing options...
septemvii Posted April 27, 2011 Author Share Posted April 27, 2011 Made a video to show the bug http://www.youtube.com/watch?v=j_Pil_vSeno Also, here's my load order. Oblivion.esmFrancesco's Optional New Items Add-On.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Creatures Add-On.esmDLCShiveringIsles.espDLCHorseArmor.espDLCMehrunesRazor.espDLCBattlehornCastle.espDLCSpellTomes.espUnofficial Oblivion Patch.espOblivion Citadel Door Fix.espUOP Vampire Aging & Face Fix.espBlissful_Dreams.espReznod_Mannequin.espQuest Award Leveling_v1_6.espM.O.E. - Teleportation Magic and Icarian Flight.espLTDVampireOverhaul.espEnhanced Quest Roleplaying.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espFrancesco's Slower skills x1.5.espFrancesco's Optional Files.espFrancesco's 10 days respawn time - 1-20 day lenght rescale.espMap Marker Overhaul.espMap Marker Overhaul - SI additions.espPersuasionOverhaul.espLoreNamesForFrans.espDecoratorAssistant with OBSE v1.1.esplam.espFortMagiaFix.esp Link to comment Share on other sites More sharing options...
Hickory Posted April 27, 2011 Share Posted April 27, 2011 I don't know what would cause that -- the speech is controlled by a script timer -- but try this. In the console type: EnablePlayerControlsSetStage DANocturnal 20 You may not get the Nocturnal topics in Leyawiin because the script responsible for the shrine adds the topics after Nocturnal has told you about the thieves. Link to comment Share on other sites More sharing options...
MarkInMKUK Posted April 27, 2011 Share Posted April 27, 2011 I'd try disabling the Enhanced Quest Roleplaying mod, as that MIGHT directly tinker with the quest dialogue and thus MIGHT alter something. Anything which alters speech in any way would be a potential culprit, and that's the only one i can see which fits the bill. Link to comment Share on other sites More sharing options...
septemvii Posted April 28, 2011 Author Share Posted April 28, 2011 Thanks for the help guys Ill try both options and see what it does. Link to comment Share on other sites More sharing options...
septemvii Posted April 30, 2011 Author Share Posted April 30, 2011 Enhanced Quest RP didnt do it. Ima try Persuation Overhaul and see if turning it off helps Link to comment Share on other sites More sharing options...
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