eni819 Posted January 30, 2016 Share Posted January 30, 2016 Has anyone figured out if it is possible to get the game to recognize furniture as a stackable surface through use of record flags or PRPS values? For example, placing a small container on top of a couch using the workshop menu without using modpos or "place-in-red." Link to comment Share on other sites More sharing options...
Ethreon Posted January 30, 2016 Share Posted January 30, 2016 [Workshop] bWorkshopEnableGridBasedSnapping=1 Add to fallout4.ini, will help with both alignment and stacking. Not 100% working, and can prove hard to place items around, but should help. Note it will force posters and other items that can be wall placed to snap in the floor. Link to comment Share on other sites More sharing options...
eni819 Posted January 30, 2016 Author Share Posted January 30, 2016 Do you know if there is a way to edit the grid size and rotation values to allow wall mounted items to have more leeway in where they are allowed to snap? it seems like the x,y allowance is within 10-20 positions, but the z grid size seems to be dead set on being the standard wall height around 250... The rotation of items also seems to be limited to 45 degree angles with this setting enabled. Link to comment Share on other sites More sharing options...
Ethreon Posted January 30, 2016 Share Posted January 30, 2016 No idea. You might have some success asking someone that knows how to edit the nifs, maybe it's related to that as well. Link to comment Share on other sites More sharing options...
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