ewdennis Posted April 27, 2011 Share Posted April 27, 2011 well i already have a unique version of the patrol armor out but it just has a new texture, now i want to remove the sleeves from the patrol armor i was just wondering how i would do that, i downloaded nifskope and just deleted the arms and and the pipboy on and off on the mesh thinking that would do it i was wrong it removes the arms and hands from my guy.I was just wondering how to do it properly. Link to comment Share on other sites More sharing options...
eronel55 Posted April 27, 2011 Share Posted April 27, 2011 (edited) well - im not exactly certain how to read your post - when you say that arms are removed you mean the torso is left there right? the only skin parts that are normally included in an armor are the exposed parts so yeah - if you delete the sleeves you will not see arms (skin) underneath - the only way that i know how to pull that off is by using blender. Import the mesh and delete the pieces you dont want - piece the armor together that way. The only thing you can do in Nifscope is delete mesh pieces that are already partitioned - you cant selectively delete parts unless they are already partitioned in the nif. So really - Blender or 3ds max or any other 3d editing package is the only way to pull that off. of course - if you could find an armor - perhaps a raider or fiend one - that has the arms partitioned and exposed - you could import those pieces into your armor and then you would see sleeveless arms Edited April 27, 2011 by eronel55 Link to comment Share on other sites More sharing options...
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